Wow, we should get the Map(s) this user created :-)
To reproduce the first problem we should edit the biggest maxium possible
map with as many objects a possible and zomm out and in like mad.
Never restart to get the overflow in that undo stack?.
An in a normal game this could happen, too?
Can
Review: Approve code reieww, compile, testing
Found a (related?) Bug at #1819311 before I coould do the > 500 undos :-)
OTOH from the code review it sould not harm.
I will do more tests with this huge (nice) map, lets see what we will find.
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Updating the packages by hand did the work...
Sorry for the amazing amount of server errors :[] I didn't recognized that i
had updated django-registration and started the website again, without merging
this branch.
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The proposal to merge
lp:~widelands-dev/widelands-website/update_third_party_apps into
lp:widelands-website has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands-website/update_third_party_apps/+merge/364024
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Review: Approve
Still works on my old Mac to build the nightlies. I did not yet achieve to
build a newer version on my new mac, but I believe this to be an issue with my
build environment. This is good to go, imho.
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GunChleoc has proposed merging lp:~widelands-dev/widelands/valgrind into
lp:widelands.
Commit message:
Update Valgrind suppressions and fix uninitialized variables reported by
Valgrind Memcheck
- Uninitialized variable in default AI
- Uninitialized variables in Building Statistics
- Exclude more
Review: Approve code review
Code looks fine, will not do any further tests.
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Thanks for the review!
@bunnybot merge
Diff comments:
> === modified file 'src/editor/tools/history.cc'
> --- src/editor/tools/history.cc 2019-02-23 11:00:49 +
> +++ src/editor/tools/history.cc 2019-03-10 07:49:40 +
> @@ -115,6 +118,11 @@
> undo_stack_.push_fron
Thanks for testing!
@bunnybot merge
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I think I have tested this sufficiently. Thanks for the review
@bunnybot merge
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Review: Needs Fixing travis
Regressiontestsfail, though
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The proposal to merge lp:~widelands-dev/widelands/bug-1818494-reset-zoom-crash
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Status: Needs review => Merged
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The proposal to merge lp:~widelands-dev/widelands/bug-1817607-macos-build into
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Status: Needs review => Merged
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Continuous integration builds have changed state:
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The proposal to merge lp:~widelands-dev/widelands/valgrind into lp:widelands
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I forgot to adapt the tests to the new data types. Should be working now.
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Continuous integration builds have changed state:
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Review: Approve
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Thanks for the review!
@bunnybot merge
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Here are my values from my old laptop. Seem this branch makes loading slower?
Version bzr9012[speedup_saveloading] (Release)
WidelandsMapLoader::load_map_complete() for 'Magic Mountain' took 5136ms
GameLoader::load() took 11895ms
MapSaver::save() for 'Magic Mountain' took 12376ms
MapSaver::save()
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