Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread GunChleoc
Thanks for the fix! I thin the sleep should be before the play_sound too, so that the sound will go with the animation? You also accidentally committed some changes to the translation files. -- https://code.launchpad.net/~stonerl/widelands/big_inn_missing_animation/+merge/352844 Your team Widel

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands

2018-08-10 Thread GunChleoc
I have fixed the disappearing work area when a construction site finishes, so this can go in now. Thanks for the review and for tracking down the bug :) @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition/+merge/349594 Your team Widelan

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands

2018-08-10 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands has been updated. Commit message changed to: For more details, see: https://code.launchpad.net/~widelands-dev/widelands/ship_scheduling_2/+merge/352335 -- Your team Widelands Developers is requested to revie

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands

2018-08-10 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/ship_scheduling_2 into lp:widelands has been updated. Description changed to: See description of the branch: https://code.launchpad.net/~widelands-dev/widelands/ship_scheduling_2 Get windows builds and ask for testing - do not review yet For mo

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands

2018-08-10 Thread GunChleoc
@bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1784113-desktop-file-utils/+merge/351614 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands. __

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands

2018-08-10 Thread GunChleoc
@bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder/+merge/352874 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands. _

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands

2018-08-10 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands. Commit message: Add CFBundleShortVersionString to Mac builds. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1784490 in widelands: "macOS: Version

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands

2018-08-10 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1784113-desktop-file-utils into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1784113-desktop-file-utils/+merge/351614 -- Your team Widelands

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread hessenfarmer
Review: Disapprove The underlying bug should be fixed. Thanks for spotting it. However as the merge request is not tegeted to trunk but to the Mines-worldsavior branch it should have been branched from this branch. instead it is branche from trunk which leads to difficulties. So I would propose

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/mines-worldsavior into lp:widelands

2018-08-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3764. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414390985. Appveyor build 3563. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_mines_wor

[Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread Toni Förster
Toni Förster has proposed merging lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior. Requested reviews: hessenfarmer (stephan-lutz) For more details, see: https://code.launchpad.net/~stonerl/widelands/big_inn_missing_animation_fixed/+merg

[Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread Toni Förster
The proposal to merge lp:~stonerl/widelands/big_inn_missing_animation into lp:~widelands-dev/widelands/mines-worldsavior has been updated. Status: Needs review => Superseded For more details, see: https://code.launchpad.net/~stonerl/widelands/big_inn_missing_animation/+merge/352844 -- Your

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1783878_editor_random_map_tribe into lp:widelands

2018-08-10 Thread ypopezios
My suggestion has been based solely on general programming principles, not on reading the code. I'm not familiar with the relevant files. I had a look and they are a mess (as most of the codebase is). If someone points me to specific places in the code, maybe I could do it. -- https://code.laun

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread hessenfarmer
leading sleep times (penalty for not being supplied with all wares) have been reduced intentionally. However they are still different between the food preparing buildings of the tribes ( taverns, inns, big inns, drinking halls, etc.) Therefore I would propose to have an equal leading sleep tim

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands

2018-08-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3765. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414409747. Appveyor build 3564. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_17844

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder into lp:widelands

2018-08-10 Thread bunnybot
Refusing to merge, since Travis is not green. Use @bunnybot merge force for merging anyways. Travis build 3765. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414409747. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1784490-show-version-in-mac-finder/+mer

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread Toni Förster
Hope this is what you imagined. -- https://code.launchpad.net/~stonerl/widelands/big_inn_missing_animation_fixed/+merge/352887 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/mines-worldsavior. ___ Mailing list: https

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/lenient_allowed_buildings into lp:widelands

2018-08-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3766. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414411279. Appveyor build 3565. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_lenient_a

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands

2018-08-10 Thread bunnybot
Refusing to merge, since Travis is not green. Use @bunnybot merge force for merging anyways. Travis build 3767. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414413078. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition/+m

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1619402-port-work-area-on-expedition into lp:widelands

2018-08-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3767. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/414413078. Appveyor build 3566. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_16194

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread hessenfarmer
Review: Approve exactly. Thanks a lot. Just a quick question: Ican't do any changes until Monday as I am not at home, could you do the same for empire and frisians buildings as well? If yes we should wait with the merge. If no this can go in. -- https://code.launchpad.net/~stonerl/widelands/b

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread Toni Förster
Yes, no problem. But I found a severe problem regarding production times: https://wl.widelands.org/forum/post/25597/ This also affects the inns. > On 10. Aug 2018, at 22:36, hessenfarmer wrote: > > Review: Approve > > exactly. Thanks a lot. Just a quick question: > > Ican't do any changes un

Re: [Widelands-dev] [Merge] lp:~stonerl/widelands/big_inn_missing_animation_fixed into lp:~widelands-dev/widelands/mines-worldsavior

2018-08-10 Thread Toni Förster
> exactly. Thanks a lot. Just a quick question: > > Ican't do any changes until Monday as I am not at home, could you do the same > for empire and frisians buildings as well? > If yes we should wait with the merge. If no this can go in. Done. -- https://code.launchpad.net/~stonerl/widelands/big_