@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/casern_campaign/+merge/314208
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@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/feature-test-supply-crash/+merge/312422
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This is a great change, thanks for taking it on and staying with it :)
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https://code.launchpad.net/~widelands-dev/widelands/production_statistics/+merge/314283
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@toptopple: As I said, the code is in a superclass. Deactivating it for the
animals only is more complicated than implementing the ? button, and would lead
to really bad code that we would need to remember to rip out again later.
I really am in favour of implementing your suggestion, just not in
The proposal to merge lp:~widelands-dev/widelands/casern_campaign into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/casern_campaign/+merge/314208
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Terrain menus now have a uniform width of 6.
Now that I could look at it again, I know why I gave them different width: The
second row was all mountains for all tabs. This is now no longer true. Somebody
please give it a spin to make sure that this change is indeed better.
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The proposal to merge lp:~widelands-dev/widelands/feature-test-supply-crash
into lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/feature-test-supply-crash/+merge/312422
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Having the same width of all terrain related tabs is better than switching the
window size :-)
The width of 6 is not like before, so a bit uncommon, but no showstopper.
For my other question i will create another Bug report then, so this can go in.
> Is it possible to have images aligned at the
Thanks!
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/critter_editor_categories/+merge/312967
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Ready to go then :)
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/unique_ptr_coroutine/+merge/313880
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Review: Approve
Still need to compile & test, code LGTM
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https://code.launchpad.net/~widelands-dev/widelands/economy_save_load_debug/+merge/314453
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Linguistic proofreading done.
Diff comments:
>
> === added file 'templates/wiki/backlinks.html'
> --- templates/wiki/backlinks.html 1970-01-01 00:00:00 +
> +++ templates/wiki/backlinks.html 2017-01-15 12:03:32 +
> @@ -0,0 +1,38 @@
> +{% extends 'wiki/base.html' %}
> +{% load wiki
The proposal to merge lp:~widelands-dev/widelands/critter_editor_categories
into lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/critter_editor_categories/+merge/312967
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I implemented the changes, f.e. I changed definition of functions to
RequestedWareWorker parse_wares_workers_list(lua_State*,
const Widelands::TribeDescr&,
Widelands::DescriptionIndex*,
OK, it was problem with EOL - I modified the two files on windows. Now the diff
is more reasonable.
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Thanks a lot :-)
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Continuous integration builds have changed state:
Travis build 1827. State: errored. Details:
https://travis-ci.org/widelands/widelands/builds/192828510.
Appveyor build 1665. State: success. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_productio
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