No, no there shouldn't be a conflict.
@bunnybot merge
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GunChleoc has proposed merging
lp:~widelands-dev/widelands/bug-1526911-cursor-positioning into lp:widelands.
Commit message:
Some cursor fixes for edit boxes:
- Fixed cursor y position for empty Editboxes.
- Moved test for empty player names from editor player tool to map saving.
- In a new Multi
The proposal to merge
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Ready for merge, any objections?
SirVer, can you appove?
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Thanks for cleaning up after me and for adding the documentation. I don't think
we need SirVer to look at this personally now.
@bunnybot merge
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Hello Gun, what shall we do with this branch?
the code looks ok, as far as I could check.
As this branch is far away from trunk. we should either merge it
or give it up.
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Lgtm!! Thanks :)
> Am 05.04.2016 um 11:03 schrieb Klaus Halfmann :
>
> Ready for merge, any objections?
>
> SirVer, can you appove?
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Review: Approve testing
I think this is much better :-)
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Great :-)
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Review: Approve code
Looks good code-wise.
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If we're going to be so specific, we should also mention that Shift or Ctrl +
Click removes map elements for Immovables, Animals and Port Space tools. Except
Ctrl + Click with the Port Space tool does placement instead of removal for
some reason. Perhaps we could fix this inconsistency? That wou
Thanks!
@bunnybot merge
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Yes, I think we should fix the inconsistency. Thanks for flagging it up!
I think the help is getting a bit crowded, too much for the user to remember.
So, I'd suggest explaining the general trends in the help function and adding
specific help to each tool as a tooltip.
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I don't know the reason why Ctrl is used to remove objects at all. In my
opinion there should be only one key for removing objects and use this key for
all objects. So for all objects:
Click: Place Objects or Increase (meaning 'add something')
Shift + Click: Remove Objects or Decrease (meaning '
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