The proposal to merge lp:~widelands-dev/widelands/cricket_frog_sounds into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/cricket_frog_sounds/+merge/283511
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> Have you tested that this doesn't regress
> https://bugs.launchpad.net/widelands/+bug/1522564?
This branch regresses that bug. It looks likes the images are in an additional
row. I attached a screenshot to the bug, look :
https://bugs.launchpad.net/widelands/+bug/1522564/+attachment/4555267/
GunChleoc has proposed merging lp:~widelands-dev/widelands/string-fixes into
lp:widelands.
Commit message:
- Fixed numbering inconsistency in production program strings.
- Fixed Purpose helptext for Battle Ax.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #142194
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1530723 into
lp:widelands.
Commit message:
WordWrap no longer checks the safety margin for empty text. This fixes a crash
in the Game Results screen.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #153
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Review: Approve
Travis and Appveyor build ok, should we merge?
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Review: Approve
LGTM :)
@bunnybot merge
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The problem is that blitrect_scale doesn't crop.
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The proposal to merge lp:~widelands-dev/widelands/fix_editor_transparency_issue
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Status: Needs review => Merged
For more details, see:
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Okay.
@bunnybot merge
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The proposal to merge lp:~widelands-dev/widelands/stricter_travis into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/stricter_travis/+merge/282852
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Travis build 348 has changed state to: passed. Details:
https://travis-ci.org/widelands/widelands/builds/104266073.
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I get increasing memory for about 30-100k per second. Opening the message
window does not increase the memory usage anymore.
All looks good, except the overlapping images in the message menu.
Do not approve, because bug 1522564 is linked here.
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GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1532279 into
lp:widelands.
Commit message:
Increased label height in spinboxes to avoid autogeneration of scrollbar button
by the MultilineTextarea.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1532
The proposal to merge lp:~widelands-dev/widelands/bug-1532279 into lp:widelands
has been updated.
Status: Needs review => Work in progress
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1532279/+merge/283720
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GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1532279 into
lp:widelands.
Commit message:
Increased label height in spinboxes to avoid autogeneration of scrollbar button
by the MultilineTextarea.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1532
The proposal to merge lp:~widelands-dev/widelands/memory_leak into lp:widelands
has been updated.
Commit Message changed to:
- Fix big memory leak and extra work in UI::Table::draw.
- Fix a couple of minor memory leaks around the code I found using the Leaks
tool in Apple's Instruments.
- Corre
> I get increasing memory for about 30-100k per second.
Does this ever stop or grow boundless?
I just pushed a commit that should fix bug 1522564 too. This is ready for code
review and another round of testing.
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Review: Approve functionality
No crash anymore when winning a game :-)
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It increases boundless. I believe this caused by the wares which are
produced... but i am not sure.
Today i have no time anymore for testing.
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GunChleoc has proposed merging
lp:~widelands-dev/widelands/codecheck_compiler_fixes into lp:widelands.
Commit message:
- Fixed some codecheck and compiler warnings
- Fixed crash with assert in launch_mpg when selection of game or map to load
is cancelled.
Requested reviews:
Widelands Develope
The proposal to merge lp:~widelands-dev/widelands/bug-1532279 into lp:widelands
has been updated.
Commit Message changed to:
- Increased label height in spinboxes to avoid autogeneration of scrollbar
button by the MultilineTextarea.
- Added size offset to some fonts that were too small.
For mo
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GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1537157 into
lp:widelands.
Commit message:
Changed msgxctxt variable for Productionsites from char* to std::string to fix
problem with loading descname translations.
Requested reviews:
Widelands Developers (widelands-dev)
Related
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Review: Approve
LGTM. Compiled and tested, no untranslated strings any longer!
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Review: Approve
I do not experience any more memory leaking on windows.
And no overlapping icons in the message menu.
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Travis build 353 has changed state to: passed. Details:
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Travis build 354 has changed state to: failed. Details:
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The proposal to merge lp:~widelands-dev/widelands/ai_ship_tweaks into
lp:widelands has been updated.
Commit Message changed to:
- Ships now get own names, picked from lists per tribe.
- reworked the way how AI manages expeditions
- Reworked the way how AI stores some date in Player object
(Game
OK, all incorporated. Will we wait for Travis build status?
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Review: Approve
Code looks good :)
my first bunnybot merge:)
@bunnybot merge
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The proposal to merge lp:~widelands-dev/widelands/bug-1530723 into lp:widelands
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Status: Needs review => Merged
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Naaa, what cam Possibly go wrong :)
Yolo
@bunnybot merge
> Am 23.01.2016 um 20:42 schrieb TiborB :
>
> OK, all incorporated. Will we wait for Travis build status?
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> https://code.launchpad.net/~widelands-dev/widelands/ai_ship_tweaks/+merge/280192
> You are reviewing the proposed merg
OK! I am glad I got rid of this finally :)
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Bunnybot encountered an error while working on this merge proposal:
Running 'bzr merge ../_widelands_dev_widelands_ai_ship_tweaks' failed. Output:
+N src/game_io/game_player_ai_persistent_packet.cc
+N src/game_io/game_player_ai_persistent_packet.h
+N test/maps/ship_transportation.wmf/scripting
Travis build 357 has changed state to: failed. Details:
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Travis build 358 has changed state to: failed. Details:
https://travis-ci.org/widelands/widelands/builds/104307496.
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Review: Approve
Graphics now look OK on Ubuntu. Code LGTM.
Travis fail is because of Codecheck - I fixed all but 1 Codecheck warning in
https://code.launchpad.net/~widelands-dev/widelands/codecheck_compiler_fixes/+merge/283722.
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I'll merge this without bunnybot, because the problem is with codecheck in
trunk.
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I am sorry about the codecheck in master :( That's what you get if you think a
small chance is not worthy of code review :/
You can still use bunnybot if you want, it does not require travis to pass.
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Review: Approve
code lgtm
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OK, SirVer just fixed, so I'll merge trunk instead.
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Review: Approve
lgtm.
@bunnybot merge
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Seems like you need to merge trunk before merging.
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The proposal to merge lp:~widelands-dev/widelands/codecheck_compiler_fixes into
lp:widelands has been updated.
Commit Message changed to:
- Fixed some compiler warnings
- Fixed crash with assert in launch_mpg when selection of game or map to load
is cancelled.
For more details, see:
https://co
@bunnybot merge
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