I'm getting a stack-buffer-overflow when starting a new game on Fellowships
with 3 normal AIs:
=
==22145==ERROR: AddressSanitizer: stack-buffer-overflow on address
0x7fff62131050 at pc 0x015ccb20 bp 0x7fff62130950 sp 0x7fff62130
Continuous integration builds have changed state:
Travis build 3258. State: passed. Details:
https://travis-ci.org/widelands/widelands/builds/346933690.
Appveyor build 3067. State: success. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_ai_blocked
Another bug found
win condition collectors does not reflect new name of sword_short
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https://code.launchpad.net/~widelands-dev/widelands/frisians/+merge/336910
Your team Widelands Developers is subscribed to branch
lp:~widelands-dev/widelands/frisians.
Continuous integration builds have changed state:
Travis build 3257. State: passed. Details:
https://travis-ci.org/widelands/widelands/builds/346683571.
Appveyor build 3066. State: failed. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_compiler_wa
I have done some proofreading on the first scenario now - feel free to revert
or change anything that you don't agree with.
Please have a look at my NOCOM comments in the commit, and also at the handling
of Title Case.
Once scenario 2 has been fixed up (see my code style comments above too), I
The proposal to merge lp:~widelands-dev/widelands/bug-1740141-map-horizon into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1740141-map-horizon/+merge/337855
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Your team Widelands Developers is
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