Seems like its building on Windows (or at least on Appveyor) now. A
confirmation and a short test would be appreciated, though. Also, building and
testing on MacOS is still missing.
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https://code.launchpad.net/~widelands-dev/widelands/net-boost-asio/+merge/324364
Your team Widelands Developers
Continuous integration builds have changed state:
Travis build 2241. State: passed. Details:
https://travis-ci.org/widelands/widelands/builds/235398138.
Appveyor build 2076. State: success. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_net_boost_
> Do you have a chache hit ratio computed somewhere?
No, I just used the log output to experiment a bit to find an acceptable value.
Since we have 2 caches now, I made one really big while testing the other and
vice versa.
BTW the gametime being kicked out is perfectly OK, since it counts up, s
Thanks for the review! I have hopefully fixed the compiler warnings now - we'll
just have to wait what clang says.
I also addressed your points from a few posts up and added some more
documentation to the RendererText header file - I hope it will make the code a
bit more clear. Yes, it's a bit
I got some compile warning we should not neglect:
fh1-multitexture/src/graphic/text/transient_cache.h:48:2: warning:
'TransientCache' has virtual functions but non-virtual
destructor [-Wnon-virtual-dtor]
~TransientCache();
in general when subclassing and using a parent pointer the
Sorry, wrong alert :S
I accidentally edited the seafaring tutorial in trunk ... So trunk does NOT
show this behavior.
Seems i must limit the things i am working on... Sorry for the noise.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721
Your team Wi
I have just seen that the mentioned behavior (disappearing census and
statistics) do also happen in current trunk when playing the seafaring tutorial.
I check this in build 19... (must first compile from scratch)
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https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+m
The proposal to merge lp:~widelands-dev/widelands/fh1-multitexture into
lp:widelands has been updated.
Commit Message changed to:
The new font renderer now creates a set of textures that will be blitted
separately by the new class RenderedText. This avoids issues with texture sizes
exceeding t
I have now removed all the temporary testing stuff, so the compiler warning and
the "TransientCache: Dropping" output should be gone now.
I have only commented out the log output in "graphic/text/transient_cache.h",
so it can easily be activated again for further tweaking of the cache size.
>Fr
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