Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/wlimages_rework into lp:widelands-website

2016-12-06 Thread kaputtnik
I guess we will have here the same issue with german umlauts as we have for the maps uploads (bug 1533789) But the bug with umlauts has to be solved on the server side, imho. I merge and deploy this branch tomorrow. -- https://code.launchpad.net/~widelands-dev/widelands-website/wlimages_rework

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands-website/pyformat_util into lp:widelands-website

2016-12-06 Thread kaputtnik
I think '_ops' is meant as 'operators', or as https://de.wikipedia.org/wiki/Ops ? In both cases it would fit to have this script in '_ops', i believe :-) -- https://code.launchpad.net/~widelands-dev/widelands-website/pyformat_util/+merge/312427 Your team Widelands Developers is requested to revi

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1647033-immovable-packet-no into lp:widelands

2016-12-06 Thread bunnybot
Continuous integration builds have changed state: Travis build 1719. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/181581877. Appveyor build 1559. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_164703

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1426465-scenario-timings into lp:widelands

2016-12-06 Thread bunnybot
Continuous integration builds have changed state: Travis build 1672. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/180199443. Appveyor build 1512. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_142646

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1426465-scenario-timings into lp:widelands

2016-12-06 Thread bunnybot
Bunnybot encountered an error while working on this merge proposal: ('The read operation timed out',) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1426465-scenario-timings/+merge/39 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/wi

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands

2016-12-06 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1644553-buildhelp-button/+merge/312429 -- Your team Widelands Deve

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1644553-buildhelp-button into lp:widelands

2016-12-06 Thread GunChleoc
@bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bug-1644553-buildhelp-button/+merge/312429 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1644553-buildhelp-button. ___ Mailing list: https:/

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fsmenu_fullscreen_3_mapselect into lp:widelands

2016-12-06 Thread GunChleoc
Yep, 16 players not fitting is a known issue. Those screens need a complete redesign, and I didn't want your AI testing to have to wait for this - might be months. Thanks for the review! -- https://code.launchpad.net/~widelands-dev/widelands/fsmenu_fullscreen_3_mapselect/+merge/310744 Your team

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/compiler_warnings_201611 into lp:widelands

2016-12-06 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/compiler_warnings_201611 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/compiler_warnings_201611/+merge/311329 -- Your team Widelands Developers i