Continuous integration builds have changed state:
Travis build 1385. State: passed. Details:
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Appveyor build 1227. State: success. Details:
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The proposal to merge lp:~widelands-dev/widelands/bug-1629685 into lp:widelands
has been updated.
Commit Message changed to:
Fixed a bug when loading a savegame and AI gets assigned a formerly human
player and there is no expedition start time set.
For more details, see:
https://code.launchpad
Review: Approve
Not compiled or tested, but code LGTM :)
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https://code.launchpad.net/~widelands-dev/widelands/bug-1629685/+merge/307387
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Continuous integration builds have changed state:
Travis build 1384. State: passed. Details:
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Appveyor build 1226. State: success. Details:
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TiborB has proposed merging lp:~widelands-dev/widelands/bug-1629685 into
lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1629685 in widelands: "Assertion fails on expedition from before the
dawn of time"
https://bugs.launchpad.net/widelands/+bug/162
Hi all,
Our last bug was fixed on 2016-09-28, so unless new bugs come up I am in
favour of announcing the Winter-Time freeze on Tuesday, 11th of October.
If nobody objects, I will post an announement on Transifex in 2 days to
give our translators a heads-up for their deadline.
Cheers
GC
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Review: Approve testing
Great :-)
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https://code.launchpad.net/~widelands-dev/widelands/bug-536489-dropdown/+merge/306303
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Good point - deactivated the key when the mouse is not on the dropdown.
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https://code.launchpad.net/~widelands-dev/widelands/bug-536489-dropdown/+merge/306303
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