[Widelands-dev] coverity scan issue

2015-05-04 Thread Tibor Bamhor
When I looked at this: https://scan4.coverity.com/reports.htm#v12668/p10285/fileInstanceId=1968592&defectInstanceId=605921&mergedDefectId=64815 I found a peculiar thing. Compare lines 466 and 471 - how is it possible that "_" is missing on line 466? In current trunk in both lines contains "ware

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1428396 into lp:widelands

2015-05-04 Thread TiborB
Oh, I did not realize that this might be important, I will be more elaborate next time -- https://code.launchpad.net/~widelands-dev/widelands/bug-1428396/+merge/256857 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1428396. ___

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1428396 into lp:widelands

2015-05-04 Thread Hans Joachim Desserud
Hi, just a post-review comment: Please write more descriptive commit messages when merging to trunk. This makes it easier to tell what was changed, both when reading through the commit log, but also when someone wants to know why a block of code was added six months later. Including the bug n

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1442869 into lp:widelands

2015-05-04 Thread TiborB
TiborB has proposed merging lp:~widelands-dev/widelands/bug-1442869 into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1442869 in widelands: "Stopped production sites should produce something from their consumed wares befor they stop" https://bugs

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1428396 into lp:widelands

2015-05-04 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1428396 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1428396/+merge/256857 -- Your team Widelands Developers is subscribed to branch lp

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1451078-fix into lp:widelands

2015-05-04 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1451078-fix into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1451078-fix/+merge/258118 -- Your team Widelands Developers is subscribed to br

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1451078-fix into lp:widelands

2015-05-04 Thread GunChleoc
Review: Approve I don't know where I have my brain - of course the continue does do something useful. Go ahead and merge. Thanks for the fix :) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1451078-fix/+merge/258118 Your team Widelands Developers is subscribed to branch lp:~widelan

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1428396 into lp:widelands

2015-05-04 Thread GunChleoc
Review: Approve Makes sense to me. Go ahead and merge :) -- https://code.launchpad.net/~widelands-dev/widelands/bug-1428396/+merge/256857 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1428396. ___ Mailing list:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1451078-fix into lp:widelands

2015-05-04 Thread GunChleoc
I was worried that fully trained soldiers would get stuck in the trainingsite now. I have tested and dug around in the code, and there is a separate function "drop_unupgradable_soldiers" that takes care of that. So, please ignore my last suggestion. Instead, we can remove the "if (level > upgra

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1451069 into lp:widelands

2015-05-04 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1451069 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1451069/+merge/258119 -- Your team Widelands Developers is subscribed to branch lp