Hi,
When testing road building in AI I found that findpath sometimes returns
nonsensical paths.
It claims that it found paths between two points (a have them printed out),
but when I look at the points on map, they are not connectable without
crossing/using another road. Subsequently AI runs send
% = Modulo (integer remainder)
https://en.wikipedia.org/wiki/Operators_in_C_and_C%2B%2B#Arithmetic_operators
17/09/2014 09:39, sgrìobh wl-zocker:
> That seems indeed to be the relevant part.
>
> I do not understand what the percent signs mean, but from "m_damage =
> attack - (attack * defender-
That seems indeed to be the relevant part.
I do not understand what the percent signs mean, but from "m_damage =
attack - (attack * defender->get_defense()) / 100;", I deduct that the
defense is a relative value. I will fix it in the tutorial.
Thank you for your help.
-Ursprüngliche Nac
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