Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341079 into lp:widelands

2014-07-22 Thread SirVer
Review: Needs Fixing Couple of comments in the code. Only small things. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1341079/+merge/227441 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1341079. __

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341674 into lp:widelands

2014-07-22 Thread SirVer
I am very meh about the 'unknowns'. If somebody has a script, let's do it. Otherwise we'll keep this as legacy. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1341674/+merge/227693 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1 into lp:widelands

2014-07-22 Thread SirVer
The aim should be to get this (and my branch) merged into trunk ASAP and then branch again to tackle the remaining issues. Smaller branches are much easier to work with anyways. I try to look into this in more detail on the weekend. -- https://code.launchpad.net/~widelands-dev/widelands/fh1/+me

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-999262_part2 into lp:widelands

2014-07-22 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-999262_part2 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-999262_part2/+merge/227348 -- https://code.launchpad.net/~widelands-dev/widela

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-999262_part2 into lp:widelands

2014-07-22 Thread SirVer
Review: Approve looks good. -- https://code.launchpad.net/~widelands-dev/widelands/bug-999262_part2/+merge/227348 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-999262_part2. ___ Mailing list: https://launchpad.

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/furnace into lp:widelands

2014-07-22 Thread Hans Joachim Desserud
The proposal to merge lp:~widelands-dev/widelands/furnace into lp:widelands has been updated. Description changed to: As discussed on IRC earlier today, unify the charcoal burner/burner's house and rename it to Charcoal Furnace. Updated: - tribes: images, names and conf - campaigns: references

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/furnace into lp:widelands

2014-07-22 Thread Hans Joachim Desserud
Hans Joachim Desserud has proposed merging lp:~widelands-dev/widelands/furnace into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/furnace/+merge/227810 As discussed on IRC earlier today, unify t

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341081 into lp:widelands

2014-07-22 Thread SirVer
Review: Needs Fixing 1) Is strange, but makes sense. I do not fully understand why that is needed now and wasn't before, but meh. 2) Dangerous assumption. The speed of a dynamic_cast() depends hugely on many factors. String comparison is always slow. See http://stackoverflow.com/questions/9778

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341081 into lp:widelands

2014-07-22 Thread GunChleoc
Review: Resubmit This is ready for review again. 2 things I'd like to point out: 1. I had to change the visibility of a class member for the code to compile - check the NOCOM here: http://bazaar.launchpad.net/~widelands-dev/widelands/bug-1341081/revision/7113#src/logic/carrier.h Since it'S st

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-999262_part2 into lp:widelands

2014-07-22 Thread GunChleoc
I have completely shifted the definition of the notification from worker to productionsite. -- https://code.launchpad.net/~widelands-dev/widelands/bug-999262_part2/+merge/227348 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-999262_part2.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341674 into lp:widelands

2014-07-22 Thread GunChleoc
Unless someone can come up with a smart shell script that puts bzr blame and codecheck together, a lot of work. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1341674/+merge/227693 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1341674 into lp:widelands

2014-07-22 Thread wl-zocker
With bzr blame , you can see for every line who changed it last. I do not know how much work that is, but it would help to avoid so many "unknown"s. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1341674/+merge/227693 Your team Widelands Developers is requested to review the proposed

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1 into lp:widelands

2014-07-22 Thread cghislai
I will try to tidy the patch. As we should first converge the API in graphics/ and text_layout.h, maybe you should have a look there in the first place. From what I see, your text_layout looks more appealing. I think we should merge yours into this one and update text_layout and text_area. Thi