You should be able to start widelands 4 times on one machine and host in one
and join in the others. No virtualization should be needed - I hope that this
is actually correct :)
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https://code.launchpad.net/~gunchleoc/widelands/smugglers-i18n/+merge/205496
Your team Widelands Developers is subs
* State: Failed to build
* Recipe: widelands-dev/widelands-daily
* Archive: widelands-dev/widelands-daily
* Distroseries: quantal
* Duration: 5 minutes
* Build Log: https://launchpadlibrarian.net/165721547/buildlog.txt.gz
* Upload Log:
* Builder: https://launchpad.net/builders/chindi04
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* State: Failed to build
* Recipe: widelands-dev/widelands-daily
* Archive: widelands-dev/widelands-daily
* Distroseries: trusty
* Duration: 4 minutes
* Build Log: https://launchpadlibrarian.net/165721543/buildlog.txt.gz
* Upload Log:
* Builder: https://launchpad.net/builders/chindi11
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Maybe it's best I scrap this branch and split a new one from gci18nfixes, this
way only the smugglers files will show up in the diff.
I have not really checked out the multiplayer stuff yet, is it possible to hook
up something on LAN with a couple of Ubuntu virtual machines? I only have 3
compu
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