Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/gci18nfixes into lp:widelands

2014-01-14 Thread SirVer
A short amendment: As soon as we merge this a lot of translations will go stale - we have manually save them somehow, otherwise a lot of work is lost. -- https://code.launchpad.net/~widelands-dev/widelands/gci18nfixes/+merge/192288 Your team Widelands Developers is requested to review the propose

Re: [Widelands-dev] [Merge] lp:~hjd/widelands/debian-remove-boost-signals into lp:~widelands-dev/widelands/debian

2014-01-14 Thread SirVer
Review: Approve Thanks for breaking this down for me :). I do not see an issue testing this in the main PPA - they are pretty verbose on failures sending out multiple emails, so we should know immediately if something breaks. so I would not bother with an testing branch. I suggest merging this

Re: [Widelands-dev] [Merge] lp:~hjd/widelands/debian-remove-boost-signals into lp:~widelands-dev/widelands/debian

2014-01-14 Thread Hans Joachim Desserud
>Not sure if this is accurate. Boost signals2 is required to build widelands, >but it is headers only - i.e. it does not need to be linked in. Well, for some reason I failed to write down the longer explanation, so that's understandable. :) At first I was confused when I saw it was removed from

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/gci18nfixes into lp:widelands

2014-01-14 Thread GunChleoc
> I haven't looked closely at this, but it seems to have fixed the VICTORY/NEW > OBJECTIVES headlines in campaing texts. This is correct. I have overhauled the code in all the tutorial campaigns, taking the Atlanteans as a blueprint. -- https://code.launchpad.net/~widelands-dev/widelands/gci18nf