Re: [weewx-user] Re: Belchertown and "database is locked" error

2024-06-02 Thread Tom Keffer
According to sqlite, all of their databases are cross-platform between big- and little-endian and between 32- and 64-bit hardware. So, if you have access to a faster machine, you can do the rebuild there, then copy the results over. On Sun, Jun 2, 2024 at 4:56

[weewx-user] Re: Belchertown and "database is locked" error

2024-06-02 Thread Rob Cranfill
Updated the DB. All looks good now, I think. Just FYI, on my Pi4 with an SSD and a few years of records, the rebuild took this long: rob@pi4:/var/lib/weewx $ weectl database rebuild-daily Using configuration file /etc/weewx/weewx.conf All daily summaries will be rebuilt. Rebuild the daily summar

[weewx-user] Re: Belchertown and "database is locked" error

2024-06-02 Thread vince
This is documented (here) in the Belchertown issues in Pat's github repo On Saturday, June 1, 2024 at 7:50:48 PM UTC-7 Rob Cranfill wrote: > Thanks, Vince. I read those other threads but didn't realize my particular > error was from

[weewx-user] Re: Belchertown and "database is locked" error

2024-06-01 Thread Rob Cranfill
Thanks, Vince. I read those other threads but didn't realize my particular error was from the same issue. I will look into it; meanwhile I've just turned Belchertown off. On Saturday, June 1, 2024 at 6:06:07 PM UTC-7 vince wrote: > Your computer is too slow, or your SD card is too slow, or your

[weewx-user] Re: Belchertown and "database is locked" error

2024-06-01 Thread vince
Your computer is too slow, or your SD card is too slow, or your archive period is too frequent (60 secs is very fast), or some combination of the above. For Belchertown specifically, many folks have run into issues with v5 calculating items referenced in skins that are not elements in their db