For the record, I've tried changing the delta persistence from "file" to
"memory" to see if anything changes. My tests consist on adding the bot to
a wave, editing a blip, adding same-level and nested blips, removing blips,
adding and removing a third participant. These are the callbacks I get in
b
Interestingly, this exception is identical to one of the ones
federation was having problems with.
There it occurs when the in-memory structures for the client simply
don't appear to get loaded, despite it having had the required
waveletUpdate events that should have handled it.
It looks like you