I'm not the developer of the yaepghd plugin, but I had a deeper look at
the source code. Many things of the record dialog have already been
implemented, but the record dialog isn't called anywhere in the source
code. So I think this done intentionally. I implemented a small patch,
that adds the pos
Hi,
this patch merge all color that are transparent (alpha = 0) in ClosestColor.
This allow to save precious color Index on ff cards.
Matthieu
--- vdr-1.6.0/osd.c 2007-10-12 14:38:36.0 +0200
+++ vdr-1.6.0p/osd.c 2009-11-21 21:33:09.0 +0100
@@ -141,6 +141,8 @@
int B1 = (Color &
Hi,
this patch try to handle case where the osd is limited (for example on ff card).
For that it try to split area, count the really needed bpp (all transparent
index can be merged together and will with my previous patch in osd.c).
Also it fix a bug in the current version : removing all the tr
matthieu castet a écrit :
Hi,
this patch try to handle case where the osd is limited (for example on
ff card).
For that it try to split area, count the really needed bpp (all
transparent index can be merged together and will with my previous patch
in osd.c).
Also it fix a bug in the current
On 18.11.2009 18:28, H. Langos wrote:
I/O-load can have some nasty effects. E.g. if your heads have to jump
back and forth between an area from where you are reading and an area
to which you are recording.
I remember reading some tests about file system write strategies that
showed major diffe
Did you know Klaus is updating the OSD to 24bit truecolor? I don't
think he is going to adapt 1.6.x further though so you might need at
least 1.7.10(?) to use it.
Cheers
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