Am 08.04.2013 19:42, schrieb Lucian Muresan:
> On 08.04.2013 10:36, Klaus Schmidinger wrote:
>> Am I getting this right? cDvbHdFfDevice::ScaleVideo() apparently sets the
>> video window in units of 1/1000 of the OSD width and height, respectively.
>> Since this resolution is less than the possible
On 08.04.2013 19:42, Lucian Muresan wrote:
> On 08.04.2013 10:36, Klaus Schmidinger wrote:
>> Am I getting this right? cDvbHdFfDevice::ScaleVideo() apparently sets the
>> video window in units of 1/1000 of the OSD width and height, respectively.
>> Since this resolution is less than the possible ac
On 08.04.2013 10:36, Klaus Schmidinger wrote:
> Am I getting this right? cDvbHdFfDevice::ScaleVideo() apparently sets the
> video window in units of 1/1000 of the OSD width and height, respectively.
> Since this resolution is less than the possible acual OSD width or height,
> the rectangle actuall
On 05.04.2013 21:35, Udo Richter wrote:
Am 05.04.2013 19:37, schrieb Lucian Muresan:
I wrote a patch for the ScaleVideo implementation in the dvbhddevice,
for keeping the actual aspect ratio of the video material when scaling.
My initial thought on the code was that it seemed to unnecessary do
Am 05.04.2013 19:37, schrieb Lucian Muresan:
> I wrote a patch for the ScaleVideo implementation in the dvbhddevice,
> for keeping the actual aspect ratio of the video material when scaling.
My initial thought on the code was that it seemed to unnecessary do too
many double to int conversions, plu
It's a shame truecolor support still hasn't been added to this plugin.
Also, last I spoke with bball he had lost his password to vdr-developer so
it's not exactly that he had abandoned it as is being claimed. None the
less thanks for bothering enough to fork it and continuing work. Would be
nice if
Hi,
I wrote a patch for the ScaleVideo implementation in the dvbhddevice,
for keeping the actual aspect ratio of the video material when scaling.
It was tested by users at vdr-portal.de which also reported the
distortions (I don't own such a device), and they said it works [1]. You
can test it wit