On Mon, Feb 16, 2009 at 09:05:04PM +, Tony Houghton wrote:
> > not sure about this. Intel series i9xx graphics is able to scale by
> > hardware even in interlaced mode. I use this feature for my intel based
> > frame rate control patches (SCART/RGB/PAL vga-sync-fields patch).
>
> VDPAU is curr
On Mon, 16 Feb 2009 21:28:56 +0100
Thomas Hilber wrote:
> On Mon, Feb 16, 2009 at 11:48:50PM +1000, Torgeir Veimo wrote:
> >
> > On 16 Feb 2009, at 23:29, Tony Houghton wrote:
> >
> > > And if the video has to be scaled it would have to scale each field
> > > separately then reinterlace them li
On Mon, Feb 16, 2009 at 11:48:50PM +1000, Torgeir Veimo wrote:
>
> On 16 Feb 2009, at 23:29, Tony Houghton wrote:
>
> > And if the video has to be scaled it would have to scale each field
> > separately then reinterlace them line-by-line at the output resolution
@Tony Houghton:
is it really poss
On 16 Feb 2009, at 23:29, Tony Houghton wrote:
> And if the video has to be scaled it would have to scale each field
> separately then reinterlace them line-by-line at the output resolution
Ok, I guess this single issue implies that vdpau is not fully suitable
for displaying interlaced materi
On Mon, 16 Feb 2009 13:26:18 +1000
Torgeir Veimo wrote:
> Andy Ritger (nvidia) said in a mail to the xorg mailing list some time
> ago;
>
> "If the application doesn't enable de-interlacing, NVIDIA's VDPAU
> implementation will currently copy the weaved frame to the "progressive"
> surface, an