Re: [v8-users] Re: Debugging wrapped C++ object

2018-05-11 Thread Ben Noordhuis
On Thu, May 10, 2018 at 11:18 AM, Anoop R. S. wrote: > Thank you for the reply, Ben. >> >> Instead of v8::IndexedPropertyHandlerConfiguration, you may >> want to use v8::NamedPropertyHandlerConfiguration. > > I am already using it. What I noticed is that, when I run the code without > devtools deb

Re: [v8-users] Re: Debugging wrapped C++ object

2018-05-10 Thread Anoop R. S.
Thank you for the reply, Ben. > Instead of v8::IndexedPropertyHandlerConfiguration, you may > want to use v8::NamedPropertyHandlerConfiguration. > I am already using it. What I noticed is that, when I run the code without devtools debugging, only the callback *GenericNamedPropertyGetterCallba

Re: [v8-users] Re: Debugging wrapped C++ object

2018-05-10 Thread Anoop R. S.
Thank you for the reply, Ben. > Instead of v8::IndexedPropertyHandlerConfiguration, you may > want to use v8::NamedPropertyHandlerConfiguration. > I am already using it. What I noticed is that, when I run the code without devtools debugging, only the callback *GenericNamedPropertyGetterCallbac

Re: [v8-users] Re: Debugging wrapped C++ object

2018-05-10 Thread Anoop R. S.
Thank you for the reply, Ben. > Instead of v8::IndexedPropertyHandlerConfiguration, you may > want to use v8::NamedPropertyHandlerConfiguration. > I am already using it. What I noticed is that, when I run the code without devtools debugging, only the callback *GenericNamedPropertyGetterCallbac

Re: [v8-users] Re: Debugging wrapped C++ object

2018-05-10 Thread Ben Noordhuis
On Thu, May 10, 2018 at 8:42 AM, Anoop R. S. wrote: > Ok. I figured out that if v8::IndexedPropertyHandlerConfiguration is set, > and IndexedPropertyEnumeratorCallback is implemented, I can configure what > is displayed on mouse over action (Debugger.evaluateOnCallFrame is passed > from devtools