>
> Thank you, I'll see if that fixes it.
>
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On Mon, Jan 21, 2013 at 9:20 AM, Flying Jester wrote:
> I'm using Linux, Fedora 17 x86_64, GCC 4.7.2, V8 3.15.11, x64.debug build.
>
> I tried a bit to make a small program that would cause this same problem,
> but I couldn't find a simple way to do it without just using large portions
> of the so
I'm using Linux, Fedora 17 x86_64, GCC 4.7.2, V8 3.15.11, x64.debug build.
I tried a bit to make a small program that would cause this same problem,
but I couldn't find a simple way to do it without just using large portions
of the source of the program I'm working on.
The call stack (that's wh
On Mon, Jan 21, 2013 at 6:07 AM, Flying Jester wrote:
> I've been making a program that uses V8. It used to work fine until I
> updated the version of V8 used from 3.15.0 to the last 3.15 revision. Now I
> get the following error:
>
> #
> # Fatal error in ../src/platform.h, line 604
> # CHECK(mute
I've been making a program that uses V8. It used to work fine until I
updated the version of V8 used from 3.15.0 to the last 3.15 revision. Now I
get the following error:
#
# Fatal error in ../src/platform.h, line 604
# CHECK(mutex_ != __null) failed
#
This happens before anything in main(), an