I'm not sure... You can use some fancy client side libraries but there is
also the easier to implement:
var flag = setInterval(function(){
// do stuff here, like call javascript functions...maybe something like
tapestry.bind("generated url");
}, 1000);
setInterval is like setTimeout except tha
This example may help you.
Paulo Ramos
Test.html:
estadoactual
onclick="this.disabled = true"/>
onclick="this.disabled = true"/>
---
Test.page:
value="ognl:{'AjaxEstadoAc
that is what I tried to do with the annotation isn't it?
i can't find the documentation or an example to explain it.
Paulo Ramos wrote:
>
> Hi,
>
> Why you dont use ajax to do this?
>
> Paulo Ramos
>
>
>
> -
> To unsu
Hi,
Why you dont use ajax to do this?
Paulo Ramos
-
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my task is very similar to processing a payment request for a shopping cart.
This task can take 4 seconds.
I use jms to start this async process.
I think I just need to poll the server from the client to see when the
processing is done, and when done move on to the next step in the process.
- Original Message -
From: "craigham" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 27, 2007 10:39 PM
Subject: Re: upgrade to 4.1.1
I tried this to no avail, am I getting close?
I realize this doesn't address the timer, but as a first step i was
trying
to call a m
I tried this to no avail, am I getting close?
I realize this doesn't address the timer, but as a first step i was trying
to call a method on the load of the screen.
@EventListener(elements = "body", events = "onload")
public void doCheck() {
logger.debug("Do check cal
How would I hook up a listener which is fired every 1 second on the server
which would check the status of things on the server? If the status was in
a certain state, could I fire a redirect to a new page?
Can I set this up with a method and a simple annotation? I have been
looking, but just c
I guess better approach (or say not better but proper from the dojo
perspective) is to use dojo event framework to associate needed events
via dojo. There are some advantages of this approach:
1. Multiple listeners can be associated with the same event in the
cross-bowser compatible manner
2. It l
I think at this point it's usually when enough people get annoyed at
being on SNAPSHOT to ask for a release. ;)
I'm still a little scared of the ognl changes as I've made fixes to
ognl itself on almost a daily basis. (none today thankfully) Maybe if
it quiets down for another week or so a release
What are the drivers for you guys to decide when a version is considered
"stable enough" to be released? I'm not keen to use snapshot versions on a
production app, since it might break on the very day i'm building a new
version for deployment. For now, I stick to 4.1.1 (I know my app does work
wit
I'd say a whole lot better and at least as stable
On 3/7/07, Jesse Kuhnert <[EMAIL PROTECTED]> wrote:
I said better, not stable... ;)
On 3/7/07, Robert J. Walker <[EMAIL PROTECTED]> wrote:
> So 4.1.2 is considered stable, then?
>
> It'd be really nice if the download box on the Tapestry home p
I said better, not stable... ;)
On 3/7/07, Robert J. Walker <[EMAIL PROTECTED]> wrote:
So 4.1.2 is considered stable, then?
It'd be really nice if the download box on the Tapestry home page showed the
status of the various versions.
Jesse Kuhnert wrote:
> Go with 4.1.2. It's better than 4.1.
So 4.1.2 is considered stable, then?
It'd be really nice if the download box on the Tapestry home page showed the
status of the various versions.
Jesse Kuhnert wrote:
> Go with 4.1.2. It's better than 4.1.1.
-
To unsubscribe,
Go with 4.1.2. It's better than 4.1.1.
On 2/19/07, Chris Chiappone <[EMAIL PROTECTED]> wrote:
I am about to upgrade from 4.0.1 to 4.1.1 but would like to know if
4.1.2 will be considered stable soon or not. If so I may as well just
wait for 4.1.2.
--
~chris
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