Re: Managing a large multi-team project with Tapestry 5

2011-04-19 Thread York, John
To clarify the object oriented CSS point, I was referring to the style of writing CSS as described at oocss.org. It outlines a convention for writing your CSS in an "object oriented" way. Here's a nice presentation describing it: http://www.slideshare.net/stubbornella/object-oriented-css I used

Re: Managing a large multi-team project with Tapestry 5

2011-04-19 Thread Toby O'Rourke
Hi, We have 4 teams of 6-8 people each working on a pretty large Tapestry project. We've encountered quite a few of these problems along the way ;) I have to agree with Peter, well separated, testable code will make your life immeasurably easier - get this bit right and everything else should flo

Re: Managing a large multi-team project with Tapestry 5

2011-04-19 Thread P . Stavrinides
Hi John, There is no single formula, it just depends on the way you like to work.. Tapestry does make things easy though because by nature its very modular, and IoC by nature encourages better interoperability. We currently have about 7 Tapestry applications sharing resources, so here are some

Re: Managing a large multi-team project with Tapestry 5

2011-04-18 Thread antalk
What i've done for our company where we work with 3 people on one site is to divide the site into smaller component libraries, each library is a standalone JAR which on deployment get released in the WEB-INF\lib folder allowing the 'main' site to find this module and make use of it. see: http://