I am not a game developer, but I don't think any games are actually
using MPI in general, let alone to communicate with the SPEs (if that
isn't what you were implying, my mistake - I apologize). If you're
interested in learning about programming on the Cell BE, take a look at
IBM's "Redbook" on
This e-mail probably will not help you too much, but I'm pretty sure
1.2.6 worked just fine as I ran a simple MPI program with OpenMPI 1.2.6
and Debian Etch on top of ESX 4 without issue.
Lenny Verkhovsky wrote:
Hi all,
Does OpenMPI support VMware ?
I am trying to run OpenMPI 1.3.3 on VMware a
Shared memory is used for send-to-self scenarios such as if you're
making use of multiple slots on the same machine.
shan axida wrote:
Hi,
Any body know how to make use of shared memory in OpenMPI implementation?
Thanks
---
Eugene,
This is a joke, right?
OpenMPI has had that since the 1.2 line.
Eugene Loh wrote:
Ah. George, you should have thought about that. I understand your
eagerness to share this exciting news, but perhaps an April-1st
announcement detracted from the seriousness of this grand development.
Have you switched versions of OMPI and this behavior surfaced with that?
Which version are you running and which version(s) do you know work?
What about system specs - multiple cores, processors?
I have experience with versions 1.2.5 and 1.2.8 running WRF with 4x DDR
Infiniband working without
I'm trying to sort this out, as on 2 systems,
with openMPI, it does odd dances before dying.
I'm still trying things. I've gotta get this up both for MY research
and to support other users.
Thanks, Gerry
Elvedin Trnjanin wrote:
WRF almost requires that you use gcc for the C
WRF almost requires that you use gcc for the C/C++ part and the PGI
Fortran compilers, if you choose that option. I'd suggest compiling
OpenMPI in the same way as that has resolved our various issues. Have
you tried that with the same result?
Gerry Creager wrote:
Howdy,
I'm new to this list.
I'm using OpenMPI 1.2.5 and PGI 7.1.5 compiler suite to get CLM 3.5
working correctly. When compiling for OpenMPI, I encounter the following
snippet of errors -
areaMod.o(.text+0x98a0): In function `areamod_map_checkmap_':
: undefined reference to `mpi_reduce_'
areaMod.o(.text+0x9b6c): In funct
I neglected to consider that. My apologies to Terry Frankcombe
as he was correct. Now I have a follow up
question; how do we set the non-interactive path on a per user basis?
Although the shell used is my default bash, it seems my .bashrc or
.bash_login are not read in non-interactive mode.
http://www.open-mpi.org/software/ompi/v1.2/
Download either the gzip or bzip, extract it, then "./configure" and
"make all install" is pretty simple. The library will go into
/usr/local/lib so you might need to add that path to your linker. You
can do this on all three systems. OpenMPI will ha
I'm using a "ping pong" program to approximate bandwidth and latency of
various messages sizes and I notice when doing various transfers (eg.
async) that the maximum bandwidth isn't the system's maximum bandwidth.
I've looked through the FAQ and I haven't noticed this being covered but
how does
11 matches
Mail list logo