Re: Multithreading

2016-08-14 Thread Alex Harui
On 8/14/16, 6:44 AM, "Scott Matheson" wrote: >I think this is more a question of architecture Architecture and truly understanding the problem. We've already seen how important that is. At one point we thought that computing A vs B eliminated the need to compute B vs A, but apparently that w

Re: Best Cross Platform Mobile App

2016-08-14 Thread Alain Ekambi
Well that document is def biased about React Native. Xamarin buggy ? Titanium bad ? Come on. On 15 August 2016 at 08:45, OK wrote: > Clint M wrote > > Here's a part of the document I was working on: > > https://docs.google.com/document/d/1qKwAXk0uCUdRbqfcQdUBwJjC3KGp7 > z6oP0BFkYQ5xOA/edit?usp=s

Re: Best Cross Platform Mobile App

2016-08-14 Thread OK
Clint M wrote > Here's a part of the document I was working on: > https://docs.google.com/document/d/1qKwAXk0uCUdRbqfcQdUBwJjC3KGp7z6oP0BFkYQ5xOA/edit?usp=sharing > It's incomplete… management chose react native after the initial draft. Thanks for sharing! -- View this message in context: htt

Re: Multithreading

2016-08-14 Thread Justin Mclean
Hi, > Does playing with spark on a personal PC require any additional hardware to > get started? No it can all run locally. HDFS is just a file format. There are lots online resources available e.g. [1] You might want to look at one of the edX courses [2] (which are free if you want them to be)

Re: Multithreading

2016-08-14 Thread bilbosax
Does playing with spark on a personal PC require any additional hardware to get started? I read that it does not have a file system and needs something like HDFS. -- View this message in context: http://apache-flex-users.246.n4.nabble.com/Multithreading-tp13274p13279.html Sent from the Apac

Re: Multithreading

2016-08-14 Thread Scott Matheson
I think this is more a question of architecture Can you write simple code that takes a bit of data process this and puts the data back on the stack, if so you could run say 1400 process (aws or the likes) for 1 min each day You could also afford to run less efficient code as AS3 on the server