On 6/22/07, Tom Samplonius <[EMAIL PROTECTED]> wrote:
- "James Strachan" <[EMAIL PROTECTED]> wrote:
> So we need a working reliable layer on top of UDP which is capable of
> handling re-requests of missing packets etc. The current code is work
...
I think that is called TCP. Why UDP at
- "James Strachan" <[EMAIL PROTECTED]> wrote:
> So we need a working reliable layer on top of UDP which is capable of
> handling re-requests of missing packets etc. The current code is work
...
I think that is called TCP. Why UDP at all? Is this for multicasting?
Otherwise, I can't see
UDP is unreliable; whatever the buffer size is, messages can still get
discarded if a client doesn't process them fast enough etc.
So we need a working reliable layer on top of UDP which is capable of
handling re-requests of missing packets etc. The current code is work
in progress; which nearly
I still not find the correct way to resolve this problem. I have changed the
replayBufferCommandCount to 1000 and compiled the source code . Then I
replaced the ReliableTransport.class in the lib. But when I run the client,
it was the same. "Request for buffer xx is no longer present" in eclipse