Good to know :)
On 25 November 2015 at 21:44, Stefanos Antaris
wrote:
> Hi,
>
> It works fine using this approach.
>
> Thanks,
> Stefanos
>
> On 25 Nov 2015, at 20:32, Vasiliki Kalavri
> wrote:
>
> Hey,
>
> you can preprocess your data, create the vertices and store them to a
> file, like you w
Hi,
It works fine using this approach.
Thanks,
Stefanos
> On 25 Nov 2015, at 20:32, Vasiliki Kalavri wrote:
>
> Hey,
>
> you can preprocess your data, create the vertices and store them to a file,
> like you would store any other Flink DataSet, e.g. with writeAsText.
>
> Then, you can crea
Hey,
you can preprocess your data, create the vertices and store them to a file,
like you would store any other Flink DataSet, e.g. with writeAsText.
Then, you can create the graph by reading 2 datasets, like this:
DataSet vertices = env.readTextFile("/path/to/vertices/")... // or
your custom re
Hi Vasia,
my graph object is the following:
Graph graph =
Graph.fromCollection(edgeList.collect(), env);
The vertex is a POJO not the value. So the problem is how could i store and
retrieve the vertex list?
Thanks,
Stefanos
> On 25 Nov 2015, at 18:16, Vasiliki Kalavri wrote:
>
> Hi Stefa
Hi Stefane,
let me know if I understand the problem correctly. The vertex values are
POJOs that you're somehow inferring from the edge list and this value
creation is what takes a lot of time? Since a graph is just a set of 2
datasets (vertices and edges), you could store the values to disk and ha
Hi to all,
i am working on a project with Gelly and i need to create a graph with billions
of nodes. Although i have the edge list, the node in the Graph needs to be a
POJO object, the construction of which takes long time in order to finally
create the final graph. Is it possible to store the