t; https://github.com/apache/flink/blob/master/flink-runtime/src/main/java/org/apache/flink/runtime/state/heap/HeapKeyedStateBackend.java
>>>> [2]
>>>> https://github.com/apache/flink/blob/master/flink-runtime/src/main/java/org/apache/flink/runtime/state/heap/StateTable.ja
eTable.java
>>
>> Best
>> Yun Tang
>>
>> --
>> *From:* Colletta, Edward
>> *Sent:* Sunday, February 7, 2021 19:53
>> *To:* user@flink.apache.org
>> *Subject:* question on ValueState
>>
>>
>> Using FsStateB
blob/master/flink-runtime/src/main/java/org/apache/flink/runtime/state/heap/HeapKeyedStateBackend.java
>>> [2]
>>> https://github.com/apache/flink/blob/master/flink-runtime/src/main/java/org/apache/flink/runtime/state/heap/StateTable.java
>>>
>>> Best
>>> Yun Tang
>>>
>>
gt; [2]
> https://github.com/apache/flink/blob/master/flink-runtime/src/main/java/org/apache/flink/runtime/state/heap/StateTable.java
>
> Best
> Yun Tang
>
> --
> *From:* Colletta, Edward
> *Sent:* Sunday, February 7, 2021 19:53
> *To:* user@flink
/StateTable.java
Best
Yun Tang
From: Colletta, Edward
Sent: Sunday, February 7, 2021 19:53
To: user@flink.apache.org
Subject: question on ValueState
Using FsStateBackend.
I was under the impression that ValueState.value will serialize an object which
is stored
Using FsStateBackend.
I was under the impression that ValueState.value will serialize an object which
is stored in the local state backend, copy the serialized object and
deserializes it. Likewise update() would do the same steps copying the object
back to local state backend.And as a cons