Re: Scatter-Gather Iteration aggregators

2016-05-13 Thread Vasiliki Kalavri
Hi Lydia, aggregators are automatically reset at the beginning of each iteration. As far as I know, the reset() method is not supposed to be called from user code. Also, in the code you pasted, you use "aggregator.getAggregate()". Please, use the "getPreviousIterationAggregate()" method as I wrote

Re: Scatter-Gather Iteration aggregators

2016-05-13 Thread Lydia Ickler
Hi Vasia, okay I understand now :) So it works fine if I want to collect the sum of values. But what if I need to reset the DoubleSumAggregator back to 0 in order to then set it to a new value to save the absolute maximum? Please have a look at the code above. Any idea why it is not working?

Re: Scatter-Gather Iteration aggregators

2016-05-13 Thread Vasiliki Kalavri
Hi Lydia, an iteration aggregator combines all aggregates globally once per superstep and makes them available in the *next* superstep. Within each scatter-gather iteration, one MessagingFunction (scatter phase) and one VertexUpdateFunction (gather phase) are executed. Thus, if you set an aggregat

Re: Scatter-Gather Iteration aggregators

2016-05-12 Thread Lydia Ickler
Hi Vasia, yes, but only independently within each Function or not? If I set the aggregator in VertexUpdateFunction then the newly set value is not visible in the MessageFunction. Or am I doing something wrong? I would like to have a shared aggregator to normalize vertices. > Am 13.05.2016 um

Re: Scatter-Gather Iteration aggregators

2016-05-12 Thread Vasiliki Kalavri
Hi Lydia, registered aggregators through the ScatterGatherConfiguration are accessible both in the VertexUpdateFunction and in the MessageFunction. Cheers, -Vasia. On 12 May 2016 at 20:08, Lydia Ickler wrote: > Hi, > > I have a question regarding the Aggregators of a Scatter-Gather Iteration.

Scatter-Gather Iteration aggregators

2016-05-12 Thread Lydia Ickler
Hi, I have a question regarding the Aggregators of a Scatter-Gather Iteration. Is it possible to have a global aggregator that is accessible in VertexUpdateFunction() and MessagingFunction() at the same time? Thanks in advance, Lydia