Hi,
Yes, you have an Iterable with window elements as the ProcessWindowFunction
input. You can then emit them individually.
Regards,
Roman
On Thu, Feb 25, 2021 at 7:22 AM Diwakar Jha wrote:
> Hello,
>
> I tried using *processWindowFunction* since it gives access to
> *globalstate* through *co
Hello,
I tried using *processWindowFunction* since it gives access to
*globalstate* through
*context*. My question is, Is it possible to discard single events inside
*process* function of *processWindowFunction* just like *onElements* of
triggers?
For my use case it seems that trigger is not suffi
Hi Arvid,
Thanks. I tried FIRE instead of FIRE_AND_PURGE and it introduced duplicates
though the result is still the same i.e record 1 is fired both at the start
and the end of the window. so for every window i see the first event of the
window is coming twice in the output.
I'm trying to explain
Hi Diwakar,
the issue is that you fire_and_purge the state, you should just FIRE on the
first element (or else you lose the information that you received the
element already).
You'd use FIRE_AND_PURGE on the last element though.
On Wed, Feb 24, 2021 at 7:16 AM Khachatryan Roman <
khachatryan.ro..
Hi Diwakar,
I'm not sure I fully understand your question.
If event handling in one window depends on some other windows than
TriggerContext.getPartitionedState can not be used. Triggers don't have
access to the global state (only to key-window scoped state).
If that's what you want then please co
Hi Roman,
Thanks for your reply! That was a typo, i'm using
TumblingProcessingTimeWindows
My problem is that i want to stop the first event trigger (per key) except
for the first window. right now, my first event is getting triggered in
every window. Will setting "*state (firstSeen) value is true
Hi,
I've noticed that you are using an event time window, but the trigger fires
based on processing time.
You should also register an event time timer (for the window end). So that
trigger.onEventTime() will be called.
And it's safer to check if the state (firstSeen) value is true, not just
exists
Hello,
posting again for help. I'm planning to use state TTL but would like to
know if there is any other way to do it. I'm using Flink 1.11.
Thanks!
-- Forwarded message -
From: Diwakar Jha
Date: Mon, Feb 22, 2021 at 6:28 PM
Subject: Flink custom trigger use cas
Hello,
I'm trying to use a custom trigger for one of my use case. I have a basic
logic (as shown below) of using keyBy on the input stream and using a
window of 1 min.
.keyBy()
.window(TumblingEventTimeWindows.of(Time.seconds(60)))
.trigger(new CustomTrigger())
.aggregate(Input.getAggregationFunc