Quick question: player object callbacks still working?

2020-06-27 Thread David Bovill via use-livecode
I’ve been testing an idea for an app - and I can’t get the callbacks property sending of messages. Does it still work with 9.6 MacOS? ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage y

Animation Engine: speed tips

2020-06-27 Thread David Bovill via use-livecode
I made a quick test - creating and animating small graphic circles along a complex curve with many points. It works fine with one or two animated spheres but I’d like to be able to animate >30 and it slows to a crawl after 4 or 5. I tried setting the layer mode appropriately for all the objects

Re: Animation Engine: speed tips

2020-06-27 Thread Derek Bump via use-livecode
On 6/27/20 7:09 PM, David Bovill via use-livecode wrote: I made a quick test - creating and animating small graphic circles along a complex curve with many points. It works fine with one or two animated spheres but I’d like to be able to animate >30 and it slows to a crawl after 4 or 5. I tried

Re: Quick question: player object callbacks still working?

2020-06-27 Thread Paul Hibbert via use-livecode
Just done a quick test and it’s working fine for me with LC9.6.0 on macOS Mojave 10.14.6. Paul > On Jun 27, 2020, at 13:41, David Bovill via use-livecode > wrote: > > I’ve been testing an idea for an app - and I can’t get the callbacks property > sending of messages. Does it still work with

Re: Quick question: player object callbacks still working?

2020-06-27 Thread Peter Bogdanoff via use-livecode
David, Specifically what is not working? Setting the callbacks, the callbacks message not being sent or received? Sometimes I’ve seen that the interval between callbacks is so great, that the message is never sent before the player ends. That is highly dependent on the timeScale of the player.