On 1 Feb 2011, at 11:13 pm, Jacqueline Landman Gay wrote:
> Buttons are pretty universally one-click objects.
...except when you are calling a lift (elevator).
;-)
Best Wishes,
David Glasgow
Carlton Glasgow Partnership
i-psych.co.uk
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On 2/1/11 4:12 PM, Colin Holgate wrote:
On Feb 1, 2011, at 5:05 PM, dunb...@aol.com wrote:
But you can if click three times.
That can be risky. I ended up in Kansas one time I tried that.
LOL!
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Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software
Well, there is no place like home.
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On Feb 1, 2011, at 5:05 PM, dunb...@aol.com wrote:
> But you can if click three times.
That can be risky. I ended up in Kansas one time I tried that.
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On Feb 1, 2011, at 4:58 PM, Peter Haworth wrote:
> I didn't try the simple handlers you sent as written. I implemented the wait
> in the existing mouseUp and left the mouseDoubleUp code as it was. I set a
> breakpoint at the mousedoubleUp handler and it never popped. I don't think I
> am ha
Ah, I see.
Well if you click once or twice with the wait handler in place, you will
never get to the actual mouseDoubleUp handler.
But you can if click three times.
Craig
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I didn't try the simple handlers you sent as written. I implemented the wait
in the existing mouseUp and left the mouseDoubleUp code as it was. I set a
breakpoint at the mousedoubleUp handler and it never popped. I don't think I
am handling mouseDoubleUp anywhere else but I will double click,
On 2/1/11 3:32 PM, Peter Haworth wrote:
Agreed, As mentioned in a response I just sent out, I'm not clicking
on a button. I don;t think I ever said that but if I did, I
apologise for the confusion.
Yeah, your explanation made sense. I see now what you're up to. :)
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Jacqueline Landman Gay
Pete.
Are you saying that you never get the mouseDoubleUp message? Even with both
simple handlers I sent earlier? That is odd. Not being able to isolate the
two is one thing, not getting mouseDoubleUp at all is another, and indicates
a problem somewhere. I don't suppose you are trapping it some
Agreed, As mentioned in a response I just sent out, I'm not clicking on a
button. I don;t think I ever said that but if I did, I apologise for the
confusion.
Pete Haworth
On Feb 1, 2011, at 1:16 PM, J. Landman Gay wrote:
> Buttons are pretty universally one-click objects.
_
On Feb 1, 2011, at 4:16 PM, J. Landman Gay wrote:
> Richard explained it well. You're right that double-clicks are very common,
> especially in lists, but I can't think of any app that allows double clicks
> for buttons. Buttons are pretty universally one-click objects.
Interestingly, in Flash
On 2/1/11 2:17 PM, Peter Haworth wrote:
I have to admit I'm a bit puzzled by the references to double clicks
not being part of HIG. I'm sitting here looking at the finder window
on my Mac and if I want to open a file or run an application, I have
to double click on it. I'm sure there are other
Interesting. The problem I have is that the mouseDoubleup never triggers even
if I'm within the doubleclick... parameters. And even if it did, it doesn't
really help because I still have to write some code in the mouseUp handler to
make sure the user didn't double click so the mouseDoubleup me
Jim.
Yes, and as Jacques points out, the engine has to send a mouseUp message no
matter what.
The original intent was to be able to ignore a single click if a double
click was in the offing. In other words, to have one and only one of the two,
depending on whether one or two clicks was made. I
On Feb 1, 2011, at 10:00 AM, Craig wrote:
> If you have this in a button script:
>
> on mouseUp
>put "single"
>wait 15
>put "" --just to see it work
> end mouseup
>
> on mouseDoubleUp
>put "double"
>wait 15
>put "" --just to see it work
> end mouseDoubleUp
>
> you can ge
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