Thanks, everyone, for the suggestions.. turns out it was a different issue.
The project is still small with just a few images, so I began to
rebuild it from scratch, making standalones after any major additions.
Images in the standalones were fine until I checked 'copy referenced
files' in
Couple things to look at:
1) Are the images stored in the stack or on the hard disk? Easy way to
check for this is select an image (not a button) and enter in the msg
box: put the filename of the selObj
If they're stored on the hard disk then you'll need to import them
into the stack. Use the "Imp
Right, but he had also reported oddities when trying to view his images in the
stack's image library. ID conflicts can cause that.
Devin
On Oct 3, 2011, at 10:33 AM, Bob Sneidar wrote:
> I think an ID conflict would just give him the wrong image, not a blank one.
> Just guessing tho'.
>
> Bob
I think an ID conflict would just give him the wrong image, not a blank one.
Just guessing tho'.
Bob
On Oct 3, 2011, at 8:52 AM, Devin Asay wrote:
> Also make sure that the ID numbers of your imported images do not conflict
> with ID's of the standard images. That can cause odd anomalies when
Hi Curt,
On Oct 3, 2011, at 5:00 AM, Curt Ford wrote:
> My project has about 12 images, most of which are used as the icons for
> buttons with normal, hover, and disabled states, and two as images displayed
> on a card. When I build a standalone on Mac (haven't tried Windows yet), the
> images
My project has about 12 images, most of which are used as the icons for buttons
with normal, hover, and disabled states, and two as images displayed on a card.
When I build a standalone on Mac (haven't tried Windows yet), the images are
gone, replaced by grey boxes; the buttons function normally