Just did another test, and it's literally enough to do this:
on mouseMove
if the optionkey is down
then set the hScrollbar of me to false
else set the hScrollbar of me to true
if amDragging then dispatch "trackMovement" to this cd of stack
"revDragExample"
end mouseMove
and hold down
I'm working on extending drag and drop into/out of Navigator. To do that,
when a drag leaves Navigator I'm using a blendlevel'd stack to represent
the dragged objects as the pointer moves around the screen. This is in LC
8.1.8, on a Mac.
This works fine until the drag goes both to the right and be