On Apr 6, 2012, at 1:40 AM, Sergio Schvarstein wrote:
> Great !
>
> Thanks Kee and thanks Matthias. :-)
>
> I've added the two empty folders via the standalone settings and it worked.
> Now the binary localization is set to ("en","es") so let's see if in the
> iTunes info it appears as "Engl
_
Sergio Schvarstein
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El 05/04/2012, a las 19:00, use-livecode-requ...@lists.runrev.com escribió:
> From: Kee Nethery
> To: How to use LiveCode
> Subject: Re: Localization languages
> Message-ID: <1e683ede-d0b8-41eb-b8f1-63617ef
Hello
I had the same problem.
I had to modify the standard template from LC (locally on my Mac) which forces
"English" as the default language
Try to edit it, but make a backup of the old one before !
It should be there… It worked for me (French)
http://forums.runrev.com/viewtopic.php?f=49&t=10365
It is very very simple.
Create two folders. One named "en.lproj" and the other named "es.lproj".
You don't have to put anything into the folders. Empty folders are fine.
In your standalone app, use the "Show Package Contents" in the Finder to view
the insides of the app. Open the "Contents" fol
Hi Monte,
Thanks for your quick answer and I agree it must be an option in the standalone
settings.
I really cannot understand your suggestion and please excuse me for my
ignorance.
What is an .lproj folder ? Can you give me some more details ?
Can I get a binary with both localization langua
Sergio,
i do not know if this is of any use for you. I had the problem that my ios app
showed english labled buttons when creating an email although the iphone was
set to german.
The solution was to add an empty folder with the name german.lproj to the app.
In the standalone settings under cop
I agree, this could be documented better and even supported in the standalone
builder. You need an empty .lproj folder for each language you support.
Cheers
--
Monte Goulding
On 05/04/2012, at 9:40 PM, Sergio Schvarstein wrote:
> Hi,
>
> I've just submitted an iOS app to the AppStore and I c