On Tue, Jan 17, 2017 at 2:44 PM, Yves COPPE via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Sorry, but your answer is not enough clear to help me…
> can you explain more with a more developed sample
>
Not without writing one from scratch; that one is pretty much out of my own
code line
Hi,
I will try it tomorrow
Thank you
Greetings.
Yves COPPE
yvesco...@mac.com
What you can do is the following:
When the user pushes down you register the horisontal position of the pointer
and store this position for later use. This can be stored in a variabel or a
custom property like this
What you can do is the following:
When the user pushes down you register the horisontal position of the pointer
and store this position for later use. This can be stored in a variabel or a
custom property like this:
global gStartH
on mouseDown
put the mouseH into gStartH
end mouseDown
//Y
Hi,
Sorry, but your answer is not enough clear to help me…
can you explain more with a more developed sample ?
If you mean what I think you mean, you can use "on mouseMove":
on mouseup
if the thumbpos of me <> the savedThumPos of this stack then
--it changed
doSomething
end if
set the s
On Tue, Jan 17, 2017 at 12:42 PM, Yves COPPE via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Is it possible with LC to have a sliding on side effect when moving
> horizontally the finger on the mouse as to let appear a « red btn »
> underneath another on front with label for example « R