Re: mobileControlSet "fontname" parameter

2015-10-13 Thread Alan Stenhouse
fontmap was (I think) introduced with 6.7 but at least here it?s not >> used. I guess I should get on and test this with LC7 + LC8? >> >> John, what version of LC did you test with? >> >> Thanks again >> >> Alan >> >>> On 12 Oct

Re: mobileControlSet "fontname" parameter

2015-10-12 Thread Scott Rossi
s again > >Alan > >On 12 Oct 2015, at 7:16 pm, use-livecode-requ...@lists.runrev.com wrote: > >> From: Scott Rossi >> To: How to use LiveCode >> Subject: Re: mobileControlSet "fontname" parameter >> Message-ID: >> Content-Type: text/plain;charset=utf-8 &

Re: mobileControlSet "fontname" parameter

2015-10-12 Thread Mark Waddingham
@lists.runrev.com wrote: >> >> From: Scott Rossi >> To: How to use LiveCode >> Subject: Re: mobileControlSet "fontname" parameter >> Message-ID: >> Content-Type: text/plain;charset=utf-8 >> >> AFAIK, you do need to use the Postscript

Re: mobileControlSet "fontname" parameter

2015-10-12 Thread Alan Stenhouse
to use LiveCode > Subject: Re: mobileControlSet "fontname" parameter > Message-ID: > Content-Type: text/plain; charset=utf-8 > > AFAIK, you do need to use the Postscript name, and the names are case > sensitive. Also, the FontMap addition to the standalone bui

Re: mobileControlSet "fontname" parameter

2015-10-12 Thread Scott Rossi
AFAIK, you do need to use the Postscript name, and the names are case sensitive. Also, the FontMap addition to the standalone builder allows you to define how a custom installed font name used in your stack maps to the font name on a device. And I may be mistaken but I believe the LiveCode fol

RE: mobileControlSet "fontname" parameter

2015-10-12 Thread John Dixon
mmm... just tried in with iphoneControlSet inputID, "fontName", "helvetica" iphoneControlSet inputID, "fontName", "american typewriter" and it works, in the simulator, anyway... > From: alanstenho...@hotmail.com > Subject: mobileControlSet "fontname" parameter > Date: Mon, 12 Oct 20