Al,
I'll experiment with it some and let you know if this is possible.
Thanks,
Ray
On 9/17/2014 1:09 PM, Alejandro Tejada wrote:
Ray Horsley-2 wrote
Do you think Jim Hurley's solution, below, holds the promise of
resolving the issue of rotating and changing size simultaneously?
I think that
Ray Horsley-2 wrote
> Do you think Jim Hurley's solution, below, holds the promise of
> resolving the issue of rotating and changing size simultaneously?
I think that the answer is no.
But I would like to be proven wrong! :)
Every time that an image rotate, it's size changes...
No way to avoid t
Alejandro,
Between you and Terry I've eliminated the unwanted pulsing as long as
the image's size doesn't change. However, there's a conflict in that
setting the lockLoc to false which also (for some reason) disallows the
changing of the image's size.
So, if I want my spinning beach ball to
Terry - thanks for shedding light on this. It's actually starting to
make sense now.
On 9/16/2014 10:58 PM, Terry Judd wrote:
On 17/09/2014 11:40 am, "Ray" wrote:
Fantastic! Setting LockLoc to false did the trick. I wonder why
lockLoc set to false creates this pulsing effect (the image i
Ray Horsley-2 wrote
> Fantastic! Setting LockLoc to false did the trick. I wonder why
> lockLoc set to false creates this pulsing effect (the image is actually
> getting smaller and returning to its original size) in the first place.
>
> Anyway, problem solved.
>
> And Alejandro, many thanks
On 17/09/2014 11:40 am, "Ray" wrote:
>Fantastic! Setting LockLoc to false did the trick. I wonder why
>lockLoc set to false creates this pulsing effect (the image is actually
>getting smaller and returning to its original size) in the first place.
With the image selected, try setting differe
Fantastic! Setting LockLoc to false did the trick. I wonder why
lockLoc set to false creates this pulsing effect (the image is actually
getting smaller and returning to its original size) in the first place.
Anyway, problem solved.
And Alejandro, many thanks for sharing the code which I thin
Randy Hengst wrote
> I don't know how to totally get rid of the wobble …
> it seems like there is always a bit one one…
> but I've seen the pulsing effect when
> rotating an image with lockLoc set to true.
Yes, lockLoc produces this effect in
a rotating image. :(
Check if this handler posted b
I think if you set the lockLoc of the image to false it should behave as
expected. Otherwise you could create a series of images and iteratively
set the icon of a button to animate it.
Terry...
On 17/09/2014 10:16 am, "Randy Hengst" wrote:
>I don't know how to totally get rid of the wobble Š it
I don't know how to totally get rid of the wobble … it seems like there is
always a bit one one… but I've seen the pulsing effect when rotating an image
with lockLoc set to true.
On Sep 16, 2014, at 6:55 PM, Ray wrote:
> Al,
>
> Thanks, but I was kind of hoping to get a more realistic spinnin
Al,
Thanks, but I was kind of hoping to get a more realistic spinning ball
by using a larger variety of angles. Are you sure there's no other way
around this?
And by the way, why do you think the ball is shrinking and growing
inside the bounding rectangle?
Thanks,
Ray
On 9/16/2014 8:50
Hi Ray,
Set the angle of your image only to these values:
0
90
180
270
This worked fine with a rotating Soccer Ball... :)
Al
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