Hi All,
You could download this stack from:
http://andregarzia.on-rev.com/alejandro/stacks/penToolv032h.zip
In this stack, you could import Adobe Ilustrator files 7 or minor
that uses gradients. Then, using the Transformation palette
you could scale, rotate, reflect and skew this imported file.
I
Hi Scott,
Scott Rossi wrote
>
> How I would do this -- 1) determine the offsets of all 3 gradient
> coordinates from the graphic's loc, and 2) rotate the gradient coordinates
> in alignment with however much the graphic is rotated, keeping in mind
> offsets from the center.
>
Now it is working
Hi Alejandro:
How I would do this -- 1) determine the offsets of all 3 gradient
coordinates from the graphic's loc, and 2) rotate the gradient coordinates
in alignment with however much the graphic is rotated, keeping in mind
offsets from the center.
Regards,
Scott Rossi
Creative Director
Tactil
In that case...
Monte Goulding wrote
>
> Why don't you rotate around the via property
> of the gradient. That way it will be right.
>
it would be a translation and a rotation
of these gradient properties.
Let's see how that works.
Al
--
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> Look what happen when I rotate this graphic
> filled with a gradient:
>
> http://andregarzia.on-rev.com/alejandro/img/Gradients05.jpg
Why don't you rotate around the via property of the gradient. That way it will
be right.
--
M E R Goulding
Software development services
Bespoke application d
Hi Monte,
Monte Goulding wrote
>
> I don't see why you need to do this operation while scaling.
> It would appear to be a different use case. If you do need
> to rotate and scale at the same time then why not work out
> your scaling factor, rotate the points then scale the rect.
> Same as Mark's
Monte-
Tuesday, July 31, 2012, 7:05:14 PM, you wrote:
> I don't see why you need to do this operation while scaling. It
> would appear to be a different use case. If you do need to rotate
> and scale at the same time then why not work out your scaling
> factor, rotate the points then scale the re
I don't see why you need to do this operation while scaling. It would appear to
be a different use case. If you do need to rotate and scale at the same time
then why not work out your scaling factor, rotate the points then scale the
rect. Same as Mark's idea but no extra graphic created.
On 01/
Mark, Alejandro,
I think that is pure genius and I hope it works. Very cool idea.
Just saying
-- Tom McGrath III
http://lazyriver.on-rev.com
3mcgr...@comcast.net
On Jul 31, 2012, at 9:00 PM, Alejandro Tejada wrote:
> Hi Mark,
>
>
> Mark Wieder wrote
>>
>> [snip]
>> Hmmm. How about creating
Hi Mark,
Mark Wieder wrote
>
> [snip]
> Hmmm. How about creating the list of points, creating a new invisible
> graphic, setting its points to the list, getting its rect, deleting
> it, and then setting the rect of your graphic to the new rect, then
> setting its points. That should scale the gr
Alejandro-
Tuesday, July 31, 2012, 4:55:00 PM, you wrote:
> I scale the graphics by setting the points of the polygons,
> "set the point of grc id 1345 to tListofPoints"
> Probably, you are setting the rect, width, height and location
> of these vector graphics, but this would not work for rotat
Hi Scott,
Scott Rossi wrote
>
> Maybe the answer depends on how you're scaling the graphic.
> I scale graphics that contain gradients all the time and the
> gradient scales with the graphic.
> FWIW, the UI components in tmControl are all vector-based controls,
> with gradients -- no images (exce
Hi Alejandro:
Maybe the answer depends on how you're scaling the graphic. I scale graphics
that contain gradients all the time and the gradient scales with the graphic.
FWIW, the UI components in tmControl are all vector-based controls, with
gradients -- no images (except for icons).
Regards,
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