I don't think this is a player problem, it's a script editor issue. The
slowdown has been reported before, mostly on Windows, but yesterday I had
the identical problem on Mac. Editing slows to a crawl until finally the
IDE locks up and you're forced to force quit.
To avoid losing work, restart
I concur with Peter's suggestion.
Using LC9.0.5 RELEASE, I have not seen crashes when editing stacks with
player objects or changing player properties. LC9.0.5rc1 and LC9.5.0
RELEASE have bugs that can crash the IDE while debugging.
However, in our two applications that use the player object,
Roland,
You might try setting filename of the player to empty before going to edit mode
(catching the editScript message). In the past, if a player couldn’t find the
referenced file it often causes LC to freeze or slow way down, similarly to
what you’re reporting.
Peter Bogdanoff
ArtsInteracti