Hi David,
Module is a generic term with a specific meaning in MLT (and slightly different
meanings in lots of other projects). Dependencies and how they're resolved
tends to be platform specific.
C code is just code and can be packaged up to be linked in a static or dynamic
way.
You have to r
Thanks so much for the reply Mark. I would like to understand the
difference between module and dependent code sufficiently to be able to
look at C code and its documentation and understand this issue.
When a package manager (like brew) lists a bunch of things it is going to
install is there a way
The framework is free of dependencies and probably quite easy to wrap as a
component for LiveCode 8. However, on it's own it doesn't do anything. There
are lots of modules that make it incredibly powerful but they do have
dependencies, some of them huge, like Qt. The video rendering is via SDL,