Re: Is there a serious garbage collection problem

2012-06-23 Thread Dr. Hawkins
On Sat, Jun 23, 2012 at 2:12 PM, wrote: > Don't forget about locking the screen or the recents. Oh, yes. Locking the screen made a *huge* difference in building the output (dozens upon dozens of fields being placed, moved, and filled . . .) It still takes about 15 seconds to generate 22 pag

Re: Is there a serious garbage collection problem

2012-06-23 Thread dunbarx
he other way around. Craig Newman -Original Message- From: Dr. Hawkins To: How to use LiveCode Sent: Sat, Jun 23, 2012 4:04 pm Subject: Re: Is there a serious garbage collection problem On Sat, Jun 23, 2012 at 5:27 AM, Mark Schonewille wrote: > > There might be some scripts

Re: Is there a serious garbage collection problem

2012-06-23 Thread Dr. Hawkins
On Sat, Jun 23, 2012 at 5:27 AM, Mark Schonewille wrote: > > There might be some scripts running after you delete a card. To prevent this, > lock messages before deleting the card: > > lock messages > delete card > unlock messages > > This will probably faster than whatever you're doing now. Uh,

Re: Is there a serious garbage collection problem

2012-06-23 Thread Mark Schonewille
Hello Richard, There is no garbage collecting problem in LiveCode 4.5 and 5.0.x. I don't know about 5.5.x yet, but I don't expect it. There might be some scripts running after you delete a card. To prevent this, lock messages before deleting the card: lock messages delete card unlock messages

Re: Is there a serious garbage collection problem

2012-06-23 Thread Phil Jimmieson
Is this a stack on a Windows box and being saved to a network drive? I've seen major slowdowns saving stacks to non-local disk in some situations. When it first happened to me I thought my application had seized up. Fortunately I was distracted by something else and when I looked back at the PC

Re: Is there a serious garbage collection problem

2012-06-22 Thread J. Landman Gay
On 6/22/12 9:04 PM, Dr. Hawkins wrote: I haven't seen anything like this for several years. Is there a *serious* garbage collection problem with livecode? When I delete cards from my output stack, the response time is measured in seconds. For a half dozen cards, it's long enough for me to get