On Thu, Jul 14, 2011 at 2:40 PM, John Craig wrote:
> Bummer! - I get the same as Roger - an angry looking droid with big
> eyebrows, and a missing head! (And the odd looking radius ends)
> I'm set at platform 2.2 API level 8 - is this still the current setup?
>
> Just to rub salt in the wound,
On 7/14/11 2:35 PM, John Craig wrote:
I've discovered that the head ( an oval graphic with startAngle = 0 and
arcAngle = 180 ) gets displayed upside down on my android simulator, so
the head is merging in with the body. If I change the startAngle to 180
then the effect is reversed: no head in the
paraphrasing his Steveness: "you are holding it wrong!" try holding the
phone upside down...
(joking)
On Thu, Jul 14, 2011 at 4:35 PM, John Craig wrote:
> I've discovered that the head ( an oval graphic with startAngle = 0 and
> arcAngle = 180 ) gets displayed upside down on my android simulato
I've discovered that the head ( an oval graphic with startAngle = 0 and
arcAngle = 180 ) gets displayed upside down on my android simulator, so
the head is merging in with the body. If I change the startAngle to 180
then the effect is reversed: no head in the IDE, but I can see it in the
simul
Bummer! - I get the same as Roger - an angry looking droid with big
eyebrows, and a missing head! (And the odd looking radius ends)
I'm set at platform 2.2 API level 8 - is this still the current setup?
Just to rub salt in the wound, it renders perfectly on iOS!!
On 14/07/2011 18:19, J. Lan
On 7/14/11 7:52 AM, John Craig wrote:
I've just had a first attempt at creating a custom control with the
rather nicely engineered DropTools palette from Sons of Thunder. It's a
scalable android logo constructed from LC graphic objects - just a bit
of fun!
Works great here. I'm not having any t
On Thu, Jul 14, 2011 at 8:52 AM, John Craig wrote:
> I've just had a first attempt at creating a custom control with the rather
> nicely engineered DropTools palette from Sons of Thunder. It's a scalable
> android logo constructed from LC graphic objects - just a bit of fun!
>
>
> You can get it