I’m sorry for not replying sooner, but yes, it was the simulator that was not
working. I did as others suggested, open the simulator in Xcode and run from
there with no problem.
Thanks for your help!
Roger
> On Oct 31, 2018, at 10:46 AM, JJS via use-livecode
> wrote:
>
> Does the emulator
>
> Am 30.10.2018 um 04:13 schrieb Brian Milby via use-livecode
> :
>
> Have you tried launching the simulator from Xcode first and after it is fully
> loaded then trying to test from LC?
That´s how i am doing it, because pressing the test button in LC with the
simulator not running produces
Does the emulator itself not work?
Or does your app not run on the emulator?
You can either hit the test button to run it on an open emulator.
But you can also create a standalone on mac and drag the the standalone
file to the emulator (or was a real device) anyway can't remember but i
did dr
Hello all,
I recently had this problem. The simulator was crashing on startup, opened
either from Xcode or from LC. This terminal command fixed the problem for
me:
sudo killall -9 com.apple.CoreSimulator.CoreSimulatorService
Kind regards,
Panos
--
On Tue, Oct 30, 2018 at 7:31 AM Roger Guay vi
Thanks, Brian. I didn’t think of that previously, but I now find that it
crashes in Xcode. So I guess the problem is there in Xcode, not in LC. Ratz!
Roger
> On Oct 29, 2018, at 8:13 PM, Brian Milby via use-livecode
> wrote:
>
> Have you tried launching the simulator from Xcode first and afte
Have you tried launching the simulator from Xcode first and after it is fully
loaded then trying to test from LC?
Thanks,
Brian
On Oct 29, 2018, 9:48 PM -0500, Roger Guay via use-livecode
, wrote:
> Hi Folks,
>
> I’m on a Mac with OS 10.14 and using LC 9.0.0 Indy, and I have the green
> square