Re: Compiling LiveCode on Sierra

2017-07-29 Thread Mark Waddingham via use-livecode
On 2017-07-29 23:10, Monte Goulding via use-livecode wrote: Hmm… I don’t do that and I seem to get along ok. Indeed in the newer versions of Xcode I can witch branches then regenerate the config and Xcode is fine with that. Interesting - maybe something subtle has changed in recent months which

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Monte Goulding via use-livecode
> On 30 Jul 2017, at 7:04 am, Mark Waddingham via use-livecode > wrote: > > Completely unrelated to the SDK thing, but it is worth mentioning (as Brian > obviously also noticed issues with develop-8.1)... > > If you are building from source keep an entirely separate clone for > develop-8.1 a

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Mark Waddingham via use-livecode
On 2017-07-29 23:00, Monte Goulding via use-livecode wrote: Ah, yes, it doesn’t do anything if the sdk is already linked in. There’s a few things I’d like to change about that script. One is it should link in any SDKs that are in the cache or found in the other xcode app bundles rather than just

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Monte Goulding via use-livecode
> On 30 Jul 2017, at 2:50 am, Brian Milby via use-livecode > wrote: > > Somehow I did get all of my Xcode installs messed up so none would launch > last night. After I reinstalled 8.3, I ran the script to build the links. > Then I decided that I would rather cache them. When I deleted the bro

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Brian Milby via use-livecode
Thanks for the pointers. I was able to get the build working this morning and confirm what was needed to make the AS Dictionary visible in the build. Somehow I did get all of my Xcode installs messed up so none would launch last night. After I reinstalled 8.3, I ran the script to build the links

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Monte Goulding via use-livecode
> Recent versions of Xcode have a setting in an internal plist to (by default) > ignore the 10.9 SDK - this can be solved by: > > "edit (with Xcode) the MinimumSDKVersion key value in > /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Info.plist" We have a script that does X

Re: Compiling LiveCode on Sierra

2017-07-29 Thread Mark Waddingham via use-livecode
On 2017-07-29 07:11, Brian Milby via use-livecode wrote: Is it possible to compile the LiveCode IDE on Mac OS 10.12.6? Yes - some of us (at LiveCode) use 10.11, some 10.12. We also have a 10.9 machine which is more of a 'hot-desk'. (One of our test machines is 10.10 IIRC, so we have all bases