Ah! I thought you meant place by script.
Bob
On Feb 8, 2013, at 1:17 PM, Peter Haworth wrote:
> Thanks Devin, perfect write up as usual. Even answered my reply to Scott
> about how to place a group back on a card after it's been removed from all
> cards (Place Group on the Object menu).
>
>
You've got it. Refer to it by name or ID, assuming your names are unique, or
ID. I'm a staunch believer in every object having a unique name anyway, so I
prefix all my objects with a 2 or 3 character code like bg, btn, fld, mnu etc.
Sorts nicely in lists too.
Bob
On Feb 8, 2013, at 1:13 PM,
Thanks Devin, perfect write up as usual. Even answered my reply to Scott
about how to place a group back on a card after it's been removed from all
cards (Place Group on the Object menu).
I think I'm good to go now.
On Fri, Feb 8, 2013 at 11:49 AM, Devin Asay wrote:
> http://livecode.byu.edu/
Thanks Scott, think I have that straight.
On the remove command, I think I'm right in saying that if I remove a group
from a card and it's the last instance of the group in the stack, it is
still in the stack even though it's not any card. If I subsequently want
to put that group back on a card h
Hi Pete!
On Feb 8, 2013, at 12:27 PM, Peter Haworth wrote:
> Trying to avoid any gotchas before embarking on some work involving
> background groups and there's precious little information about them.
This is how I introduce groups to my students. (Apologies if it's too basic.
And I can see now
Hi Pete:
"Place" adds an instance of an existing group to a card.
Copy & paste creates a new group object.
Deleting a group physically deletes it from the stack.
Removing a group removes the instance of the group from the card, but
doesn't delete the group from the stack.
Regards,
Scott Rossi