Re: Animated Gifs on Other Cards

2017-01-03 Thread hh
TMHO it is much better to animate gifs by an own handler (send in 'regular' time intervals, for example every next full second). Only by that you have full control on the animation speed on different hardware. I have a lot of gifs whose speed is set to "fastest", not this perfect on fast machines,

Re: Animated Gifs on Other Cards

2017-01-03 Thread Sannyasin Brahmanathaswami
Good input… off screen or on top card of open window behind the top stack: GIF is still running… Given that we might be instantiating the appearance of these GIFs (icons of buttons) "here and there and everywhere" via some low level back script or lib that was brought into the msg path with sta

Re: Animated Gifs on Other Cards

2017-01-03 Thread Bob Sneidar
Makes sense. There really is no "off screen" to the modern computer. On Jan 3, 2017, at 13:03 , J. Landman Gay mailto:jac...@hyperactivesw.com>> wrote: Clever. So I got curious, what would happen if the stack is moved offscreen? Result: it still updates. What happens if you hide the image? Resul

Re: Animated Gifs on Other Cards

2017-01-03 Thread hh
Yet another option. One may use for the 'it-pauses-until-coming-back'-test a gif that counts in seconds from 0 up to 100: giphy.com/gifs/TCJTqRAxRbhGU (repeatCount=-1) Note. If you go to a different window (of LC or not), leaving the running gif on the top card of its window, then the gif keep

Re: Animated Gifs on Other Cards

2017-01-03 Thread J. Landman Gay
On 1/3/17 2:07 PM, Richard Gaskin wrote: Richmond Mathewson wrote: If a GIF is running on another card I really wonder how you determine that. Put an animated GIF on a card, and this in the stack script: on idle put the currentFrame of img 1 of cd 1 end idle Then go to another card. Her

Re: Animated Gifs on Other Cards

2017-01-03 Thread Richard Gaskin
Richmond Mathewson wrote: > If a GIF is running on another card I really wonder how you determine > that. Put an animated GIF on a card, and this in the stack script: on idle put the currentFrame of img 1 of cd 1 end idle Then go to another card. Here, a quick test confirms Jacque's hunch;

Re: Animated Gifs on Other Cards

2017-01-03 Thread Richmond Mathewson
On 1/3/17 9:47 pm, Peter Bogdanoff wrote: I suppose one way to test, is to go to the card where the GIF is running—does it start at the beginning every time you go there? I'm not sure if that would work: as if you left a card while a GIF was in mid-cycle it might be paused at that frame unt

Re: Animated Gifs on Other Cards

2017-01-03 Thread Richmond Mathewson
If a GIF is running on another card I really wonder how you determine that. Richmond. On 1/3/17 9:33 pm, J. Landman Gay wrote: On 1/2/17 9:23 PM, Sannyasin Brahmanathaswami wrote: When are on Card 1… is that GIF still running and taking up CPU cycles even though it is effectively "hidden" by v

Re: Animated Gifs on Other Cards

2017-01-03 Thread Peter Bogdanoff
I suppose one way to test, is to go to the card where the GIF is running—does it start at the beginning every time you go there? pb On Jan 3, 2017, at 11:33 AM, J. Landman Gay wrote: > On 1/2/17 9:23 PM, Sannyasin Brahmanathaswami wrote: >> When are on Card 1… is that GIF still running and tak

Re: Animated Gifs on Other Cards

2017-01-03 Thread J. Landman Gay
On 1/2/17 9:23 PM, Sannyasin Brahmanathaswami wrote: When are on Card 1… is that GIF still running and taking up CPU cycles even though it is effectively "hidden" by virtue of being on Card 3? I don't believe so, LC only draws what is on the current card. -- Jacqueline Landman Gay |