With the n52 if you don't have the software installed, it defaults to the
"half keyboard" setup that you see. That's a feature of the device. My guess
would be, that the older Nostromo doesn't, and requires the software to
program. Once the software is installed and configured, that is what
transla
Yes: drivers are available for these devices; rarely for Linux,
sometimes for Macintosh and always for
Windows. The problem is that this makes it extremely difficult if one
wants to author a game which can be deployed cross-platform with
predefined settings for gamepads.
R.
On 7.07.2016 01:1
On 07/06/2016 02:08 PM, Richmond wrote:
What I would really like to know is what differentiates a keyboard (and
my Nostromo n52) from all those other USB devices
Well, unfortunately there's no such thing as "all those other USB
devices". It's a wild untamed world of devices out there, and the
I'm not sure I understand the relevant conundrum.
If a device meets certain standards, then a standard device driver (probably
included in the OS) will translate something at the device to standard events
at the computer.
If some features are nonstandard, then a specialized driver is needed.