Ok, I got in, and entered my idea.
On May 28, 2012, at 11:42 AM, Colin Holgate wrote:
> I'm waiting, I think, for an activation link to be sent to me. Otherwise I
> can't log in to then post.
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I'm waiting, I think, for an activation link to be sent to me. Otherwise I
can't log in to then post.
On May 28, 2012, at 10:58 AM, Lynn Fredricks
wrote:
>
> This contest ends after today, so don't be shy.
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Hi Colin,
> The site does mention MAX as a format, and lists the art ones
> you mentioned, but does not say 3DS. I mean, it mentions 3DS
> on the home page I think, but in the individual store pages
> it doesn't.
>
> Are there any entries for the competition yet?I have an idea
> for somethin
The site does mention MAX as a format, and lists the art ones you mentioned,
but does not say 3DS. I mean, it mentions 3DS on the home page I think, but in
the individual store pages it doesn't.
Are there any entries for the competition yet?I have an idea for something, but
it isn't a style, it
> Are there any sample models that can be downloaded? From a
> quick look it seems that the formats are ones that I wouldn't
> be able to use, at least not in Director or Unity. Do any of
> the sets have 3DS or FBX formats?
Models are licensed in two ways: art (Art) and real-time (PRO). The art
Are there any sample models that can be downloaded? From a quick look it seems
that the formats are ones that I wouldn't be able to use, at least not in
Director or Unity. Do any of the sets have 3DS or FBX formats?
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