Jacqueline,
Thanks, I'll file a bug report.
Bill
William Prothero
http://es.earthednet.org
> On May 6, 2014, at 10:41 PM, "J. Landman Gay"
> wrote:
>
>> On 5/6/14, 3:26 PM, William Prothero wrote:
>> The complete code to test snapShot in my test stack is below. It runs
>> ok in LC 6.6, but fai
On 5/6/14, 3:26 PM, William Prothero wrote:
The complete code to test snapShot in my test stack is below. It runs
ok in LC 6.6, but fails in 6.6.2(RC3). I am testing it in the
development environment. The snapshot will occasionally succeed but
mostly fail.
I don't see anything offhand that woul
Jacqueline:
Whoops, forgot to tell you I’m on OSX 10.9.2.
Bill
On May 6, 2014, at 1:26 PM, William Prothero wrote:
> Jacqueline:
> The complete code to test snapShot in my test stack is below. It runs ok in
> LC 6.6, but fails in 6.6.2(RC3). I am testing it in the development
> environment. Th
Jacqueline:
The complete code to test snapShot in my test stack is below. It runs ok in LC
6.6, but fails in 6.6.2(RC3). I am testing it in the development environment.
The snapshot will occasionally succeed but mostly fail.
Thanks for looking at this.
Bill
on mouseUp
randomizeBoxes
takeS
On 5/5/14, 1:06 AM, Earthednet-wp wrote:
I have a very simple test stack the moves 3 colored rectangles to
random positions, then takes a snapshot. Without a wait before the
snapshot command, it doesn't get the snapshot. Or, it takes the
snapshot before the randomization finishes. I'm new to live
Jacqueline,
I have a very simple test stack the moves 3 colored rectangles to random
positions, then takes a snapshot. Without a wait before the snapshot command,
it doesn't get the snapshot. Or, it takes the snapshot before the randomization
finishes. I'm new to livecode, so I'm not sure what b
Bill,
I don't see anything in the handler that should require a wait, if
that's all that is going on. Is the map still loading while you're
trying to get the snapshot? Any pending messages? Even so it doesn't
make sense, because once a handler triggers it should run to completion.
Normally an
Jacqueline:
Thanks for responding. I can’t reproduce the problem with my test
stack, which works fine. My actual application is more complicated,
and has a fairly large map image. So, I’m wondering if that might be
the cause and I’ll have to make some tests. RC3 worked initially, but
bega
On 5/4/14, 3:25 PM, Earthednet-wp wrote:
I'm having troubles with making snapshots on this release. I have
numerous images and the snapshot (previously fine on 6.6) is not
reliably working, even tho I have is wrapped in wait 0.1 seconds with
messages.
A test stack worked, so it may be the other
; -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Stephen MacLean
> Sent: Sunday, May 04, 2014 2:14 PM
> To: How to use LiveCode
> Cc: LiveCode Developer List
> Subject: Re: Call for testing with 6.6.2 RC3
>
> I am noticing a h
de
Cc: LiveCode Developer List
Subject: Re: Call for testing with 6.6.2 RC3
I am noticing a huge slow down in responsiveness with the IDE with RC3 when
it's been running for awhile and after I've been displaying a card that has
a large number of controls or is displaying multiple images or
I am noticing a huge slow down in responsiveness with the IDE with RC3 when
it's been running for awhile and after I've been displaying a card that has a
large number of controls or is displaying multiple images or both. The cards
also have acceleratedRendering for the stack set to true.
I've
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